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37
Minecraft.World/DragonFireball.h
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37
Minecraft.World/DragonFireball.h
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#pragma once
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#include "Fireball.h"
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class HitResult;
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class DragonFireball : public Fireball
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_DRAGON_FIREBALL; }
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static Entity *create(Level *level) { return new DragonFireball(level); }
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public:
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static const double SPLASH_RANGE;
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private:
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static const double SPLASH_RANGE_SQ;
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public:
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DragonFireball(Level *level);
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DragonFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za);
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DragonFireball(Level *level, double x, double y, double z, double xa, double ya, double za);
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protected:
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virtual void onHit(HitResult *res);
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public:
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virtual bool isPickable();
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virtual bool hurt(DamageSource *source, int damage);
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virtual bool shouldBurn();
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virtual int getIcon();
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protected:
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// 4J Added TU9
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virtual ePARTICLE_TYPE getTrailParticleType();
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};
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