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20
Minecraft.World/DoorItem.h
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20
Minecraft.World/DoorItem.h
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#pragma once
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using namespace std;
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#include "Item.h"
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class Player;
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class Material;
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class Level;
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class DoorItem : public Item
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{
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private:
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Material *material;
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public:
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DoorItem(int id, Material *material);
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virtual bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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static void place(Level *level, int x, int y, int z, int dir, Tile *tile);
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};
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