first commit
This commit is contained in:
143
Minecraft.World/ConsoleSaveFileSplit.h
Normal file
143
Minecraft.World/ConsoleSaveFileSplit.h
Normal file
@@ -0,0 +1,143 @@
|
||||
#pragma once
|
||||
|
||||
#include "FileHeader.h"
|
||||
#include "ConsoleSavePath.h"
|
||||
#include "ConsoleSaveFile.h"
|
||||
|
||||
class ProgressRenderer;
|
||||
|
||||
class ConsoleSaveFileSplit : public ConsoleSaveFile
|
||||
{
|
||||
private:
|
||||
FileHeader header;
|
||||
|
||||
static const int WRITE_BANDWIDTH_BYTESPERSECOND = 1048576; // Average bytes per second we will cap to when writing region files during the tick() method
|
||||
static const int WRITE_BANDWIDTH_MEASUREMENT_PERIOD_SECONDS = 10; // Time period over which the bytes per second average is calculated
|
||||
static const int WRITE_TICK_RATE_MS = 500; // Time between attempts to work out which regions we should write during the tick
|
||||
static const int WRITE_MAX_WRITE_PER_TICK = WRITE_BANDWIDTH_BYTESPERSECOND; // Maximum number of bytes we can add in a single tick
|
||||
|
||||
class WriteHistory
|
||||
{
|
||||
public:
|
||||
int64_t writeTime;
|
||||
unsigned int writeSize;
|
||||
} ;
|
||||
|
||||
class DirtyRegionFile
|
||||
{
|
||||
public:
|
||||
int64_t lastWritten;
|
||||
unsigned int fileRef;
|
||||
bool operator<(const DirtyRegionFile& rhs) { return lastWritten < rhs.lastWritten; }
|
||||
};
|
||||
|
||||
class RegionFileReference
|
||||
{
|
||||
public:
|
||||
RegionFileReference(int index, unsigned int regionIndex, unsigned int length = 0, unsigned char *data = NULL);
|
||||
~RegionFileReference();
|
||||
void Compress(); // Compress from data to dataCompressed
|
||||
void Decompress(); // Decompress from dataCompressed -> data
|
||||
unsigned int GetCompressedSize(); // Gets byte size for what this region will compress to
|
||||
void ReleaseCompressed(); // Release dataCompressed
|
||||
FileEntry *fileEntry;
|
||||
unsigned char *data;
|
||||
unsigned char *dataCompressed;
|
||||
unsigned int dataCompressedSize;
|
||||
int index;
|
||||
bool dirty;
|
||||
int64_t lastWritten;
|
||||
};
|
||||
unordered_map<unsigned int, RegionFileReference *> regionFiles;
|
||||
vector<WriteHistory> writeHistory;
|
||||
int64_t m_lastTickTime;
|
||||
|
||||
FileEntry *GetRegionFileEntry(unsigned int regionIndex);
|
||||
|
||||
wstring m_fileName;
|
||||
bool m_autosave;
|
||||
|
||||
// HANDLE hHeap;
|
||||
static void *pvHeap;
|
||||
static unsigned int pagesCommitted;
|
||||
#ifdef _LARGE_WORLDS
|
||||
static const unsigned int CSF_PAGE_SIZE = 64 * 1024;
|
||||
static const unsigned int MAX_PAGE_COUNT = 32 * 1024; // 2GB virtual allocation
|
||||
#else
|
||||
static const unsigned int CSF_PAGE_SIZE = 64 * 1024;
|
||||
static const unsigned int MAX_PAGE_COUNT = 1024;
|
||||
#endif
|
||||
LPVOID pvSaveMem;
|
||||
|
||||
CRITICAL_SECTION m_lock;
|
||||
|
||||
void PrepareForWrite( FileEntry *file, DWORD nNumberOfBytesToWrite );
|
||||
void MoveDataBeyond(FileEntry *file, DWORD nNumberOfBytesToWrite);
|
||||
|
||||
bool GetNumericIdentifierFromName(const wstring &fileName, unsigned int *idOut);
|
||||
wstring GetNameFromNumericIdentifier(unsigned int idIn);
|
||||
void processSubfilesForWrite();
|
||||
void processSubfilesAfterWrite();
|
||||
public:
|
||||
static int SaveSaveDataCallback(LPVOID lpParam,bool bRes);
|
||||
static int SaveRegionFilesCallback(LPVOID lpParam,bool bRes);
|
||||
|
||||
private:
|
||||
void _init(const wstring &fileName, LPVOID pvSaveData, DWORD fileSize, ESavePlatform plat);
|
||||
|
||||
public:
|
||||
ConsoleSaveFileSplit(const wstring &fileName, LPVOID pvSaveData = NULL, DWORD fileSize = 0, bool forceCleanSave = false, ESavePlatform plat = SAVE_FILE_PLATFORM_LOCAL);
|
||||
ConsoleSaveFileSplit(ConsoleSaveFile *sourceSave, bool alreadySmallRegions = true, ProgressListener *progress = NULL);
|
||||
virtual ~ConsoleSaveFileSplit();
|
||||
|
||||
// 4J Stu - Initial implementation is intended to have a similar interface to the standard Xbox file access functions
|
||||
|
||||
virtual FileEntry *createFile( const ConsoleSavePath &fileName );
|
||||
virtual void deleteFile( FileEntry *file );
|
||||
|
||||
virtual void setFilePointer(FileEntry *file,LONG lDistanceToMove,PLONG lpDistanceToMoveHigh,DWORD dwMoveMethod);
|
||||
virtual BOOL writeFile( FileEntry *file, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten );
|
||||
virtual BOOL zeroFile(FileEntry *file, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten);
|
||||
virtual BOOL readFile( FileEntry *file, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead );
|
||||
virtual BOOL closeHandle( FileEntry *file );
|
||||
|
||||
virtual void finalizeWrite();
|
||||
virtual void tick();
|
||||
|
||||
virtual bool doesFileExist(ConsoleSavePath file);
|
||||
|
||||
virtual void Flush(bool autosave, bool updateThumbnail = true);
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
virtual void DebugFlushToFile(void *compressedData = NULL, unsigned int compressedDataSize = 0);
|
||||
#endif
|
||||
virtual unsigned int getSizeOnDisk();
|
||||
|
||||
virtual wstring getFilename();
|
||||
|
||||
virtual vector<FileEntry *> *getFilesWithPrefix(const wstring &prefix);
|
||||
virtual vector<FileEntry *> *getRegionFilesByDimension(unsigned int dimensionIndex);
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__)
|
||||
virtual wstring getPlayerDataFilenameForLoad(const PlayerUID& pUID);
|
||||
virtual wstring getPlayerDataFilenameForSave(const PlayerUID& pUID);
|
||||
virtual vector<FileEntry *> *getValidPlayerDatFiles();
|
||||
#endif //__PS3__
|
||||
|
||||
virtual int getSaveVersion();
|
||||
virtual int getOriginalSaveVersion();
|
||||
|
||||
virtual void LockSaveAccess();
|
||||
virtual void ReleaseSaveAccess();
|
||||
|
||||
virtual ESavePlatform getSavePlatform();
|
||||
virtual bool isSaveEndianDifferent();
|
||||
virtual void setLocalPlatform();
|
||||
virtual void setPlatform(ESavePlatform plat);
|
||||
virtual ByteOrder getSaveEndian();
|
||||
virtual ByteOrder getLocalEndian();
|
||||
virtual void setEndian(ByteOrder endian);
|
||||
|
||||
virtual void ConvertRegionFile(File sourceFile);
|
||||
virtual void ConvertToLocalPlatform();
|
||||
};
|
||||
Reference in New Issue
Block a user