first commit
This commit is contained in:
19
Minecraft.World/ClockItem.h
Normal file
19
Minecraft.World/ClockItem.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
// 4J Added so that we can override the icon id used to calculate the texture UV's for each player
|
||||
|
||||
#include "Item.h"
|
||||
|
||||
class ClockItem : public Item
|
||||
{
|
||||
private:
|
||||
Icon **icons;
|
||||
static const wstring TEXTURE_PLAYER_ICON[XUSER_MAX_COUNT];
|
||||
|
||||
public:
|
||||
ClockItem(int id);
|
||||
|
||||
virtual Icon *getIcon(int auxValue);
|
||||
|
||||
//@Override
|
||||
void registerIcons(IconRegister *iconRegister);
|
||||
};
|
||||
Reference in New Issue
Block a user