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74
Minecraft.World/ClientProtocolPacket.h
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74
Minecraft.World/ClientProtocolPacket.h
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#pragma once
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#include "Packet.h"
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class ClientProtocolPacket : public Packet
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{
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#if 0
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private int protocolVersion;
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private String userName;
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// [EB]: Two fields below exist because we used to have a feature where we sent this
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// information so people with dynamic proxies know where to connect us to.
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private String hostName;
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private int port;
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public ClientProtocolPacket() {
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// Needed
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}
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public ClientProtocolPacket(final int protocolVersion, final String userName, final String hostName, final int port) {
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this.protocolVersion = protocolVersion;
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this.userName = userName;
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this.hostName = hostName;
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this.port = port;
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}
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@Override
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public void read(DataInputStream dis) throws IOException {
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protocolVersion = dis.readByte();
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userName = readUtf(dis, Player.MAX_NAME_LENGTH);
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hostName = readUtf(dis, 255);
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port = dis.readInt();
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}
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@Override
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public void write(DataOutputStream dos) throws IOException {
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dos.writeByte(protocolVersion);
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writeUtf(userName, dos);
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writeUtf(hostName, dos);
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dos.writeInt(port);
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}
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@Override
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public void handle(PacketListener listener) {
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listener.handleClientProtocolPacket(this);
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}
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@Override
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public int getEstimatedSize() {
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return 1 + 2 + 2 * userName.length();
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}
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public int getProtocolVersion() {
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return protocolVersion;
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}
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public String getUserName() {
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return userName;
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}
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public String getHostName() {
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return hostName;
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}
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public int getPort() {
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return port;
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}
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@Override
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public String getDebugInfo() {
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return String.format("ver=%d, name='%s'", protocolVersion, userName);
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}
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#endif
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};
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