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25
Minecraft.World/ChunkStorageProfileDecorator.h
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25
Minecraft.World/ChunkStorageProfileDecorator.h
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#pragma once
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#include "ChunkStorage.h"
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class Level;
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class ChunkStorageProfilerDecorator : public ChunkStorage
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{
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private:
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ChunkStorage *capsulated;
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__int64 timeSpentLoading;
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__int64 loadCount;
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__int64 timeSpentSaving;
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__int64 saveCount;
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int counter;
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public:
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ChunkStorageProfilerDecorator(ChunkStorage *capsulated);
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LevelChunk *load(Level *level, int x, int z);
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void save(Level *level, LevelChunk *levelChunk);
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void saveEntities(Level *level, LevelChunk *levelChunk);
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void tick();
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void flush();
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};
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