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151
Minecraft.World/CakeTile.cpp
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151
Minecraft.World/CakeTile.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.food.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.h"
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#include "net.minecraft.h"
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#include "CakeTile.h"
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CakeTile::CakeTile(int id) : Tile(id, Material::cake,isSolidRender())
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{
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setTicking(true);
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iconTop = NULL;
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iconBottom = NULL;
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iconInner = NULL;
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}
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void CakeTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param
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{
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int d = level->getData(x, y, z);
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float r = 1 / 16.0f;
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float r2 = (1 + d * 2) / 16.0f;
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float h = 8 / 16.0f;
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this->setShape(r2, 0, r, 1 - r, h, 1 - r);
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}
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void CakeTile::updateDefaultShape()
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{
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float r = 1 / 16.0f;
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float h = 8 / 16.0f;
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this->setShape(r, 0, r, 1 - r, h, 1 - r);
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}
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AABB *CakeTile::getAABB(Level *level, int x, int y, int z)
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{
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int d = level->getData(x, y, z);
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float r = 1 / 16.0f;
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float r2 = (1 + d * 2) / 16.0f;
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float h = 8 / 16.0f;
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return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h - r, z + 1 - r);
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}
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AABB *CakeTile::getTileAABB(Level *level, int x, int y, int z)
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{
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int d = level->getData(x, y, z);
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float r = 1 / 16.0f;
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float r2 = (1 + d * 2) / 16.0f;
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float h = 8 / 16.0f;
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return AABB::newTemp(x + r2, y, z + r, x + 1 - r, y + h, z + 1 - r);
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}
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Icon *CakeTile::getTexture(int face, int data)
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{
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if (face == Facing::UP) return iconTop;
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if (face == Facing::DOWN) return iconBottom;
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if (data > 0 && face == Facing::WEST) return iconInner;
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return icon;
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}
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void CakeTile::registerIcons(IconRegister *iconRegister)
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{
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icon = iconRegister->registerIcon(L"cake_side");
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iconInner = iconRegister->registerIcon(L"cake_inner");
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iconTop = iconRegister->registerIcon(L"cake_top");
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iconBottom = iconRegister->registerIcon(L"cake_bottom");
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}
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bool CakeTile::isCubeShaped()
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{
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return false;
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}
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bool CakeTile::isSolidRender(bool isServerLevel)
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{
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return false;
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}
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// 4J-PB - Adding a TestUse for tooltip display
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bool CakeTile::TestUse()
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{
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return true;
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}
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bool CakeTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
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{
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if( soundOnly ) return false;
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eat(level, x, y, z, player);
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return true;
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}
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void CakeTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
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{
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eat(level, x, y, z, player);
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}
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void CakeTile::eat(Level *level, int x, int y, int z, shared_ptr<Player> player)
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{
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if (player->canEat(false))
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{
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player->getFoodData()->eat(2, FoodConstants::FOOD_SATURATION_POOR);
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int d = level->getData(x, y, z) + 1;
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if (d >= 6)
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{
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level->setTile(x, y, z, 0);
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} else
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{
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level->setData(x, y, z, d);
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level->setTileDirty(x, y, z);
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}
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}
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}
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bool CakeTile::mayPlace(Level *level, int x, int y, int z)
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{
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if (!Tile::mayPlace(level, x, y, z)) return false;
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return canSurvive(level, x, y, z);
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}
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void CakeTile::neighborChanged(Level *level, int x, int y, int z, int type)
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{
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if (!canSurvive(level, x, y, z))
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{
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this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->setTile(x, y, z, 0);
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}
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}
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bool CakeTile::canSurvive(Level *level, int x, int y, int z)
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{
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return level->getMaterial(x, y - 1, z)->isSolid();
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}
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int CakeTile::getResourceCount(Random *random)
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{
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return 0;
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}
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int CakeTile::getResource(int data, Random *random, int playerBonusLevel)
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{
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return 0;
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}
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int CakeTile::cloneTileId(Level *level, int x, int y, int z)
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{
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return Item::cake_Id;
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}
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