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15
Minecraft.World/BedItem.h
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15
Minecraft.World/BedItem.h
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#pragma once
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#include "Item.h"
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class Player;
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class Level;
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class BedItem : public Item
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{
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public:
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BedItem(int id);
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virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
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};
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