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24
Minecraft.World/ArmorSlot.h
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24
Minecraft.World/ArmorSlot.h
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#pragma once
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// 4J Stu Added
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// In InventoryMenu.java they create an anoymous class while creating some slot. I have moved the content
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// of that anonymous class to here
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#include "Slot.h"
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class Container;
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class ArmorSlot : public Slot
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{
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private:
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const int slotNum;
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public:
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ArmorSlot(int slotNum, shared_ptr<Container> container, int id, int x, int y);
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virtual ~ArmorSlot() {}
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virtual int getMaxStackSize();
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virtual bool mayPlace(shared_ptr<ItemInstance> item);
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Icon *getNoItemIcon();
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//virtual bool mayCombine(shared_ptr<ItemInstance> item); // 4J Added
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//virtual shared_ptr<ItemInstance> combine(shared_ptr<ItemInstance> item); // 4J Added
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};
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