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Minecraft.Client/Xbox/Sentient/Include/SenClientFile.h
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134
Minecraft.Client/Xbox/Sentient/Include/SenClientFile.h
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/********************************************************
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* *
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* Copyright (C) Microsoft. All rights reserved. *
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* *
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********************************************************/
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// Sentient Client File API
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//
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// Include this to get access to all File-related Sentient features.
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#pragma once
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#include "SenClientTypes.h"
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namespace Sentient
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{
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//=======================//
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// //
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// File Data Types //
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// //
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//=======================//
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struct SenRawDataTransferInfo;
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/// @brief A unique file identifier.
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///
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/// @details A SenFileID represents a unique revision of a file in the file DB.
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/// These should only be obtained from the API and never specified manually,
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/// with the exception of the SenFileID_Invalid enumeration below.
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enum SenFileID : INT32
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{
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/// A non-existent file. This is expected when a file is not found, for instance.
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SenFileID_Invalid = 0x00000000,
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};
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/// @brief Stores a digest of a file.
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///
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/// @details This is a 128-bit digest, checksum, CRC, etc. (currently an MD5) of a file.
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/// We typically use this to determine whether a file's contents are different or corrupt.
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///
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struct SenFileDigest
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{
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UINT8 value[16]; ///< The raw bytes of the digest.
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};
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/// @brief Basic file transfer information.
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///
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/// @details Resource-specific data structures use this, or a SenPackageFileTransferInfo,
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/// to indicate how one can transfer a file to the console.
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/// The internal file download routine takes this structure directly.
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///
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struct SenFileTransferInfo
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{
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SenFileID fileID; ///< Used for locating the file data on the server.
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SenSysFileSize fileSize; ///< The expected size of the file data. Don't read this directly--use the GetFileSize() method;
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SenFileDigest digest; ///< The expected file digest of the file data.
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/// @brief Test to see if this contains a real file.
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///
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/// @details Returns true if this structure appears to refer to an actual file,
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/// but does not tell you if the file actually exists on the server.
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/// Attempt to download the file to determine whether or not it exists.
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///
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bool IsValid() const;
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/// @brief Get the actual data size.
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///
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/// @details Returns the exact size of the data--no rounding. Do NOT use this for
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/// allocating destination buffers. Use GetBufferSize() for that.
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///
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SenSysFileSize GetFileSize() const;
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/// @brief Get the buffer size necessary to download the data.
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///
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/// @details This will return a size which is greater than or equal to the data size.
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/// It may be rounded up somewhat (to, e.g. a 2k boundary) for the purposes
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/// of more efficient data transfers. Make absolutely certain that you use
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/// THIS size for allocating destination buffers, and NOT GetFileSize().
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///
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SenSysFileSize GetBufferSize() const;
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};
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//======================//
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// //
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// File Functions //
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// //
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//======================//
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// Handy utility functions to handle digests:
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/// @brief Calculate a SenFileDigest from a buffer.
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///
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/// @param[in] dataSize
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/// Number of bytes in data.
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///
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/// @param[in] data
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/// The actual raw data of the file.
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///
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/// @return A SenFileDigest calculated from the passed data.
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///
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/// @details Calculate a SenFileDigest from a buffer. Currently, this is an MD5.
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///
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/// @related SenFileDownload()
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/// @related SenFileDigestCreate()
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///
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SenFileDigest SenFileDigestCreate( size_t dataSize, const BYTE *data );
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/// @brief Compare two SenFileDigests for equality.
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///
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/// @param[in] value0
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/// This is the left value for the comparison.
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///
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/// @param[in] value1
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/// This is the right value for the comparison.
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///
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/// @return Returns a bool: true if value0==value1, false if not.
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///
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bool operator ==( const SenFileDigest &value0, const SenFileDigest &value1 );
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/// @brief Compare two SenFileDigests for inequality.
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///
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/// @param[in] value0
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/// This is the left value for the comparison.
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///
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/// @param[in] value1
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/// This is the right value for the comparison.
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///
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/// @return Returns a bool: true if value0!=value1, false if not.
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///
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bool operator !=( const SenFileDigest &value0, const SenFileDigest &value1 );
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} // namespace Sentient
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