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11
Minecraft.Client/SuspendedParticle.h
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11
Minecraft.Client/SuspendedParticle.h
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#pragma once
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#include "Particle.h"
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class SuspendedParticle : public Particle
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{
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public:
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virtual eINSTANCEOF GetType() { return eType_SUSPENDEDPARTICLE; }
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SuspendedParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
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void tick();
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};
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