first commit
This commit is contained in:
122
Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.cpp
Normal file
122
Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.cpp
Normal file
@@ -0,0 +1,122 @@
|
||||
/* SCE CONFIDENTIAL
|
||||
PlayStation(R)3 Programmer Tool Runtime Library 430.001
|
||||
* Copyright (C) 2007 Sony Computer Entertainment Inc.
|
||||
* All Rights Reserved.
|
||||
*/
|
||||
|
||||
/* common headers */
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <alloca.h>
|
||||
#include <spu_intrinsics.h>
|
||||
#include <cell/spurs.h>
|
||||
#include <cell/dma.h>
|
||||
#include <cell/spurs/job_queue.h>
|
||||
|
||||
#include "Texture_blit.h"
|
||||
#include "..\Common\DmaData.h"
|
||||
#include <vectormath/c/vectormath_aos_v.h>
|
||||
|
||||
|
||||
|
||||
static const bool sc_verbose = false;
|
||||
|
||||
CellSpursJobContext2* g_pSpursJobContext;
|
||||
|
||||
|
||||
void CopyPPUMemory(void* pSrc, void* pDst, int size)
|
||||
{
|
||||
static const int bufferSize = 16384;
|
||||
char spuBuffer[bufferSize];
|
||||
int dataLeft = size;
|
||||
char* pSrcPos = (char*)pSrc;
|
||||
char* pDstPos = (char*)pDst;
|
||||
while(dataLeft > 0)
|
||||
{
|
||||
int sizeToDma = dataLeft;
|
||||
if(sizeToDma > bufferSize)
|
||||
sizeToDma = bufferSize;
|
||||
|
||||
DmaData_SPU::getAndWait(spuBuffer, (uintptr_t)pSrcPos, sizeToDma);
|
||||
DmaData_SPU::putAndWait(spuBuffer, (uintptr_t)pDstPos, sizeToDma);
|
||||
pSrcPos += sizeToDma;
|
||||
pDstPos += sizeToDma;
|
||||
dataLeft -= sizeToDma;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void blit(Texture_blit_DataIn& dataIn)
|
||||
{
|
||||
int yy = dataIn.yy;
|
||||
int xx = dataIn.xx;
|
||||
// int hh = dataIn.hh;
|
||||
int ww = dataIn.ww;
|
||||
int shh = dataIn.shh;
|
||||
int sww = dataIn.sww;
|
||||
bool rotated = dataIn.rotated;
|
||||
|
||||
for (int srcY = 0; srcY < shh; srcY++)
|
||||
{
|
||||
int dstY = yy + srcY;
|
||||
int srcLine = srcY * sww * 4;
|
||||
int dstLine = dstY * ww * 4;
|
||||
|
||||
if (rotated)
|
||||
{
|
||||
dstY = yy + (shh - srcY);
|
||||
}
|
||||
|
||||
for (int srcX = 0; srcX < sww; srcX++)
|
||||
{
|
||||
int dstPos = dstLine + (srcX + xx) * 4;
|
||||
int srcPos = srcLine + srcX * 4;
|
||||
|
||||
if (rotated)
|
||||
{
|
||||
dstPos = (xx + srcX * ww * 4) + dstY * 4;
|
||||
}
|
||||
|
||||
uint32_t val = DmaData_SPU::getValue32((uintptr_t)&dataIn.pSrcData[srcPos]);
|
||||
DmaData_SPU::putValue32(val, (uintptr_t)&dataIn.pDstData[dstPos]);
|
||||
|
||||
// data[level]->put(dstPos + 0, srcBuffer->get(srcPos + 0));
|
||||
// data[level]->put(dstPos + 1, srcBuffer->get(srcPos + 1));
|
||||
// data[level]->put(dstPos + 2, srcBuffer->get(srcPos + 2));
|
||||
// data[level]->put(dstPos + 3, srcBuffer->get(srcPos + 3));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void cellSpursJobQueueMain(CellSpursJobContext2 *pContext, CellSpursJob256 *pJob)
|
||||
{
|
||||
// CellSpursTaskId idTask = cellSpursGetTaskId();
|
||||
unsigned int idSpu = cellSpursGetCurrentSpuId();
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("LevelRenderer_cull [SPU#%u] start\n", idSpu);
|
||||
|
||||
g_pSpursJobContext = pContext;
|
||||
uint32_t eaDataIn = pJob->workArea.userData[0];
|
||||
// uint32_t eaDataOut =pJob->workArea.userData[1];
|
||||
|
||||
Texture_blit_DataIn dataIn;
|
||||
DmaData_SPU::getAndWait(&dataIn, eaDataIn, sizeof(Texture_blit_DataIn));
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("Texture_blit [SPU#%u] \n", idSpu);
|
||||
|
||||
blit(dataIn);
|
||||
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("Texture_blit [SPU#%u] exit\n", idSpu);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user