first commit
This commit is contained in:
@@ -0,0 +1,89 @@
|
||||
/* SCE CONFIDENTIAL
|
||||
PlayStation(R)3 Programmer Tool Runtime Library 430.001
|
||||
* Copyright (C) 2007 Sony Computer Entertainment Inc.
|
||||
* All Rights Reserved.
|
||||
*/
|
||||
|
||||
/* common headers */
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <alloca.h>
|
||||
#include <spu_intrinsics.h>
|
||||
#include <cell/spurs.h>
|
||||
#include <cell/dma.h>
|
||||
#include <cell/spurs/job_queue.h>
|
||||
|
||||
#include "Renderer_TextureUpdate.h"
|
||||
#include "..\Common\DmaData.h"
|
||||
#include <vectormath/c/vectormath_aos_v.h>
|
||||
|
||||
|
||||
|
||||
static const bool sc_verbose = false;
|
||||
|
||||
CellSpursJobContext2* g_pSpursJobContext;
|
||||
|
||||
|
||||
void CopyPPUMemory(void* pSrc, void* pDst, int size)
|
||||
{
|
||||
static const int bufferSize = 16384;
|
||||
char spuBuffer[bufferSize];
|
||||
int dataLeft = size;
|
||||
char* pSrcPos = (char*)pSrc;
|
||||
char* pDstPos = (char*)pDst;
|
||||
while(dataLeft > 0)
|
||||
{
|
||||
int sizeToDma = dataLeft;
|
||||
if(sizeToDma > bufferSize)
|
||||
sizeToDma = bufferSize;
|
||||
|
||||
DmaData_SPU::getAndWait(spuBuffer, (uintptr_t)pSrcPos, sizeToDma);
|
||||
DmaData_SPU::putAndWait(spuBuffer, (uintptr_t)pDstPos, sizeToDma);
|
||||
pSrcPos += sizeToDma;
|
||||
pDstPos += sizeToDma;
|
||||
dataLeft -= sizeToDma;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TextureDataUpdate(int xoffset, int yoffset, int width, int height, int pitch, void *pSrcData, void* pDstData, int level)
|
||||
{
|
||||
int colourDepth = 4;
|
||||
char* pTexData = (char*)pDstData;
|
||||
char* pSrc = (char*) pSrcData;
|
||||
int srcOffset = 0;
|
||||
int dstOffset = 0;
|
||||
for(int i=0; i<height;i++)
|
||||
{
|
||||
CopyPPUMemory(&pSrc[srcOffset], &pTexData[dstOffset], pitch*colourDepth);
|
||||
srcOffset += width*colourDepth;
|
||||
dstOffset += pitch;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void cellSpursJobQueueMain(CellSpursJobContext2 *pContext, CellSpursJob256 *pJob)
|
||||
{
|
||||
// CellSpursTaskId idTask = cellSpursGetTaskId();
|
||||
unsigned int idSpu = cellSpursGetCurrentSpuId();
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("LevelRenderer_cull [SPU#%u] start\n", idSpu);
|
||||
|
||||
g_pSpursJobContext = pContext;
|
||||
uint32_t eaDataIn = pJob->workArea.userData[0];
|
||||
// uint32_t eaDataOut =pJob->workArea.userData[1];
|
||||
|
||||
Renderer_TextureUpdate_DataIn dataIn;
|
||||
DmaData_SPU::getAndWait(&dataIn, eaDataIn, sizeof(Renderer_TextureUpdate_DataIn));
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("Renderer_TextureDataUpdate [SPU#%u] \n", idSpu);
|
||||
|
||||
TextureDataUpdate(dataIn.xoffset, dataIn.yoffset, dataIn.width, dataIn.height, dataIn.pitch, dataIn.pSrcData, dataIn.pDstData, dataIn.level );
|
||||
|
||||
|
||||
if(sc_verbose)
|
||||
spu_print("Renderer_TextureDataUpdate [SPU#%u] exit\n", idSpu);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
|
||||
class Renderer_TextureUpdate_DataIn
|
||||
{
|
||||
public:
|
||||
int xoffset;
|
||||
int yoffset;
|
||||
int width;
|
||||
int height;
|
||||
int pitch;
|
||||
void* pSrcData;
|
||||
void* pDstData;
|
||||
int level;
|
||||
};
|
||||
@@ -0,0 +1,153 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="ContentPackage|PS3">
|
||||
<Configuration>ContentPackage</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|PS3">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|PS3">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Renderer_TextureUpdate.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Renderer_TextureUpdate.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{AEC81E5C-04B5-4F77-91A0-D94065F885B7}</ProjectGuid>
|
||||
<ProjectName>Renderer_TextureUpdate</ProjectName>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</GenerateManifest>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">false</GenerateManifest>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName>
|
||||
<SpursUsage>SpursInit</SpursUsage>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<PreprocessorDefinitions>SN_TARGET_PS3_SPU;_DEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
<Link>
|
||||
<AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OptimizationLevel>Level3</OptimizationLevel>
|
||||
<PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<UnrollLoops>true</UnrollLoops>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
<Link>
|
||||
<AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<OptimizationLevel>Level3</OptimizationLevel>
|
||||
<PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;_CONTENT_PACKAGE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<UnrollLoops>true</UnrollLoops>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
<Link>
|
||||
<AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user