first commit

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murdle
2026-03-01 02:38:58 +02:00
commit 19250b9db4
19111 changed files with 4358159 additions and 0 deletions

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#pragma once
#include <vectormath\cpp\vectormath_aos.h>
class ClipChunk_SPU
{
public:
void *chunk;
int globalIdx;
bool visible;
float aabb[6];
int xm, ym, zm;
};
class LevelRenderer_cull_DataIn
{
public:
static const int sc_listSize = 8000;
float fdraw[6 * 4];
Vectormath::Aos::Matrix4 clipMat;
int numClipChunks;
ClipChunk_SPU* pClipChunks;
int numGlobalChunks;
unsigned char* pGlobalChunkFlags;
int chunkLists;
int numToRender_layer0;
int numToRender_layer1;
int* listArray_layer0; // where to output the display lists to be rendered
int* listArray_layer1;
float* zDepth_layer0;
float* zDepth_layer1;
float maxDepthRender;
float maxHeightRender;
int padding[3];
};