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#pragma once
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#include "Bush_SPU.h"
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class NetherStalkTile_SPU : public Bush_SPU
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{
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private:
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static const int MAX_AGE = 3;
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static const int NETHER_STALK_TEXTURE_COUNT = 3;
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public:
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NetherStalkTile_SPU(int id) : Bush_SPU(id) {}
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virtual Icon_SPU *getTexture(int face, int data)
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{
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Icon_SPU* icons = ms_pTileData->netherStalk_icons;
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if (data >= MAX_AGE)
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{
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return &icons[2];
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}
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if (data > 0)
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{
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return &icons[1];
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}
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return &icons[0];
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}
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virtual int getRenderShape() { return Tile_SPU::SHAPE_ROWS; }
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};
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