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Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/EggTile_SPU.h
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13
Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/EggTile_SPU.h
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#pragma once
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#include "Tile_SPU.h"
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class EggTile_SPU : public Tile_SPU
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{
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public:
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EggTile_SPU(int id) : Tile_SPU(id) {}
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virtual bool blocksLight() { return false; }
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virtual bool isSolidRender(bool isServerLevel = false) { return false; }
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virtual int getRenderShape() { return Tile_SPU::SHAPE_EGG; }
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virtual bool shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face) { return true; }
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};
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