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197
Minecraft.Client/PS3/PS3_PlayerUID.cpp
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197
Minecraft.Client/PS3/PS3_PlayerUID.cpp
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#include "stdafx.h"
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#include "PS3_PlayerUID.h"
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#include "..\Minecraft.World\StringHelpers.h"
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std::size_t PlayerUID::Hash::operator()(const PlayerUID& k) const
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{
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// now only hashing against the local ID, as this is now unique across the network too.
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std::size_t seed = 0;
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boost::hash_combine(seed, k.m_userID);
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for(int i=0; i<CELL_NET_CTL_ETHER_ADDR_LEN; i++)
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boost::hash_combine(seed, k.m_macAddress[i]);
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return seed;
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}
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PlayerUID::PlayerUID()
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{
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memset(this,0,sizeof(PlayerUID));
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}
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PlayerUID::PlayerUID(CellSysutilUserId userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant)
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{
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m_userID = userID;
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m_quadrant = quadrant;
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setCurrentMacAddress();
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setOnlineID(onlineID, bSignedInPSN);
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}
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PlayerUID::PlayerUID(wstring fromString)
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{
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// create for the format P_5e7ff8372ea9_00000004_Mark_4J
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if(fromString[0] == L'P')
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m_quadrant = 0; // primary player, so make this zero
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else
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m_quadrant = 1; //'N' might not be quadrant 1, but doesn't matter here
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// parse the mac address next
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for(int i=0;i<6;i++)
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{
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wstring macDigit = fromString.substr(2+(i*2),2);
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m_macAddress[i] = _fromHEXString<int>(macDigit);
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}
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// parse the userID
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wstring userIDDigits = fromString.substr(15,8);
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m_userID = _fromString<int>(userIDDigits);
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// finally, the onlineID, if there is one
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wstring onlineID = fromString.substr(24);
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if(onlineID.size() > 0)
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{
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wcstombs(m_onlineID, onlineID.c_str(), 16);
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m_bSignedIntoPSN = true;
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}
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else
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{
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m_onlineID[0] = 0;
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m_bSignedIntoPSN = false;
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}
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}
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bool PlayerUID::operator==(const PlayerUID& rhs) const
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{
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// comparing online IDs
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if(isSignedIntoPSN() && rhs.isSignedIntoPSN())
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{
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return (strcmp(m_onlineID, rhs.m_onlineID) == 0);
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}
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// comparing offline IDs
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if(m_userID != rhs.m_userID)
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return false;
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for(int i=0; i<CELL_NET_CTL_ETHER_ADDR_LEN;i++)
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if(m_macAddress[i] != rhs.m_macAddress[i])return false;
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return true;
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}
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bool PlayerUID::operator!=(const PlayerUID& rhs)
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{
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return !(*this==rhs);
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}
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void PlayerUID::setCurrentMacAddress()
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{
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// get the mac address of this machine
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CellNetCtlInfo info;
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int err = cellNetCtlGetInfo(CELL_NET_CTL_INFO_ETHER_ADDR, &info);
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assert(err == CELL_OK);
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for(int i=0;i<CELL_NET_CTL_ETHER_ADDR_LEN; i++)
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m_macAddress[i] = info.ether_addr.data[i];
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}
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std::wstring g_testStringW;
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std::wstring PlayerUID::macAddressStr() const
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{
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wchar_t macAddr[16];
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const uint8_t* m = m_macAddress;
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swprintf(macAddr, 16, L"%02x%02x%02x%02x%02x%02x", m[0],m[1],m[2],m[3],m[4],m[5]);
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g_testStringW = std::wstring(macAddr);
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return g_testStringW;
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}
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std::wstring PlayerUID::userIDStr() const
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{
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char finalString[16];
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wchar_t finalStringW[16];
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sprintf(finalString, "%08d", m_userID);
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mbstowcs(finalStringW, finalString, 64);
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std::wstring retVal = finalStringW;
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return retVal;
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}
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std::wstring PlayerUID::toString() const
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{
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char macAddr[16];
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char finalString[64];
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wchar_t finalStringW[64];
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const uint8_t* m = m_macAddress;
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sprintf(macAddr, "%02x%02x%02x%02x%02x%02x", m[0],m[1],m[2],m[3],m[4],m[5]);
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sprintf(finalString, "%s_%s_%08d_%s", isPrimaryUser() ? "P" : "N",
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macAddr, m_userID,
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isSignedIntoPSN() ? m_onlineID : "");
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mbstowcs(finalStringW, finalString, 64);
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return std::wstring(finalStringW);
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}
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void PlayerUID::setOnlineID(SceNpOnlineId& id, bool bSignedIntoPSN)
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{
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memcpy(m_onlineID, id.data, SCE_NET_NP_ONLINEID_MAX_LENGTH);
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term = id.term;
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m_bSignedIntoPSN = bSignedIntoPSN;
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}
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void PlayerUID::setUserID(unsigned int id) { m_userID = id; }
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bool PlayerUID::isPrimaryUser() const /* only true if we're on the local machine and signed into the first quadrant */
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{
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if(m_quadrant != 0)
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return false;
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// get the mac address of this machine
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CellNetCtlInfo info;
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int err = cellNetCtlGetInfo(CELL_NET_CTL_INFO_ETHER_ADDR, &info);
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assert(err == CELL_OK);
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bool macIsLocal = true;
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for(int i=0;i<CELL_NET_CTL_ETHER_ADDR_LEN; i++)
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{
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if(m_macAddress[i] != info.ether_addr.data[i])
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macIsLocal = false;
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}
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return macIsLocal; // only true if we're on the local machine and signed into the first quadrant
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}
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GameSessionUID::GameSessionUID()
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{
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memset(this,0,sizeof(GameSessionUID));
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}
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GameSessionUID::GameSessionUID(int nullVal)
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{
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assert(nullVal == 0);
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memset(this,0,sizeof(GameSessionUID));
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}
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bool GameSessionUID::operator==(const GameSessionUID& rhs) const
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{
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// comparing online IDs
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if( getQuadrant() != rhs.getQuadrant() )
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{
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return false;
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}
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return (strcmp(m_onlineID, rhs.m_onlineID) == 0);
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}
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bool GameSessionUID::operator!=(const GameSessionUID& rhs)
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{
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return !(*this==rhs);
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}
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GameSessionUID& GameSessionUID::operator=(const PlayerUID& rhs)
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{
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memcpy(m_onlineID, rhs.getOnlineID(), SCE_NET_NP_ONLINEID_MAX_LENGTH);
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term = 0;
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m_quadrant = rhs.getQuadrant();
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m_bSignedIntoPSN = rhs.isSignedIntoPSN();
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return *this;
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}
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