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64
Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.h
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64
Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.h
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#pragma once
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#include "Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
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class SonyRemoteStorage_PS3 : public SonyRemoteStorage
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{
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public:
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virtual bool init(CallbackFunc cb, LPVOID lpParam);
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virtual bool getRemoteFileInfo(SceRemoteStorageStatus* pInfo, CallbackFunc cb, LPVOID lpParam);
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virtual bool getData(const char* remotePath, const char* localPath, CallbackFunc cb, LPVOID lpParam);
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virtual void abort();
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virtual bool setDataInternal();
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bool isWaitingForTicket() { return m_waitingForTicket; }
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void npauthhandler(int event, int result, void *arg);
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void SetSecureID(char* id) { memcpy(m_secureFileId, id, CELL_SAVEDATA_SECUREFILEID_SIZE); }
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void CompressSaveData();
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bool dataCompressDone() { return (m_compressedSaveState == e_state_Idle);}
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private:
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int reqId;
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void * psnTicket;
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size_t psnTicketSize;
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bool m_waitingForTicket;
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bool initialized;
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SceRemoteStorageStatus* outputGetStatus;
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SceRemoteStorageData outputGetData;
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enum CompressSaveState
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{
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e_state_LoadingSave,
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e_state_CompressedSave,
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e_state_SavingSave,
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e_state_Idle
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};
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CompressSaveState m_compressedSaveState;
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char m_secureFileId[CELL_SAVEDATA_SECUREFILEID_SIZE];
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int32_t m_lastErrorCode;
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int m_getDataProgress;
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int m_setDataProgress;
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char m_saveFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN];
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char m_saveFileDesc[SCE_REMOTE_STORAGE_DATA_DESCRIPTION_MAX_LEN];
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char m_remoteFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN];
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int initPreconditions();
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static void staticInternalCallback(const SceRemoteStorageEvent event, int32_t retCode, void * userData);
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void internalCallback(const SceRemoteStorageEvent event, int32_t retCode);
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virtual void runCallback();
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static int SaveCompressCallback(LPVOID lpParam,bool bRes);
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static int LoadCompressCallback(void *pParam,bool bIsCorrupt, bool bIsOwner);
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};
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