first commit

This commit is contained in:
murdle
2026-03-01 02:38:58 +02:00
commit 19250b9db4
19111 changed files with 4358159 additions and 0 deletions

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#pragma once
#include <vectormath.h>
using namespace sce::Vectormath::Simd::Aos;
typedef Vector4 XMVECTOR;
typedef Matrix4 XMMATRIX;
typedef Vector4 XMFLOAT4;
XMMATRIX XMMatrixMultiply(XMMATRIX a, XMMATRIX b);
XMVECTOR XMMatrixDeterminant(XMMATRIX a);
XMMATRIX XMMatrixInverse(Vector4 *a, XMMATRIX b);

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#include "stdafx.h"
#include <sce_atomic.h>
#include <fios2.h>
#include <libsysmodule.h>
#include <perf.h>
#include <audioout.h>
#include <game_custom_data_dialog.h>
#include <system_service.h>
#include <error_dialog.h>
#include <message_dialog.h>
//#include <app_content.h>
// These are required so that the heap will automatically expand - default is limited to 256KB
size_t sceLibcHeapSize = SCE_LIBC_HEAP_SIZE_EXTENDED_ALLOC_NO_LIMIT;
unsigned int sceLibcHeapExtendedAlloc = 1;
//static char dirName[128];
//static char contentInfoPath[128];
static char usrdirPath[128];
int32_t hBGMAudio;
//static char sc_loadPath[] = {"/app0/"};
//const char* getConsoleHomePath() { return sc_loadPath; }
char* getUsrDirPath()
{
return usrdirPath;
}
int _wcsicmp( const wchar_t * dst, const wchar_t * src )
{
wchar_t f,l;
// validation section
// _VALIDATE_RETURN(dst != NULL, EINVAL, _NLSCMPERROR);
// _VALIDATE_RETURN(src != NULL, EINVAL, _NLSCMPERROR);
do {
f = towlower(*dst);
l = towlower(*src);
dst++;
src++;
} while ( (f) && (f == l) );
return (int)(f - l);
}
size_t wcsnlen(const wchar_t *wcs, size_t maxsize)
{
size_t n;
// Note that we do not check if s == NULL, because we do not
// return errno_t...
for (n = 0; n < maxsize && *wcs; n++, wcs++)
;
return n;
}
VOID GetSystemTime( LPSYSTEMTIME lpSystemTime)
{
SceRtcDateTime dateTime;
int err = sceRtcGetCurrentClock(&dateTime, 0);
assert(err == SCE_OK);
lpSystemTime->wYear = sceRtcGetYear(&dateTime);
lpSystemTime->wMonth = sceRtcGetMonth(&dateTime);
lpSystemTime->wDay = sceRtcGetDay(&dateTime);
lpSystemTime->wDayOfWeek = sceRtcGetDayOfWeek(lpSystemTime->wYear, lpSystemTime->wMonth, lpSystemTime->wDay);
lpSystemTime->wHour = sceRtcGetHour(&dateTime);
lpSystemTime->wMinute = sceRtcGetMinute(&dateTime);
lpSystemTime->wSecond = sceRtcGetSecond(&dateTime);
lpSystemTime->wMilliseconds = sceRtcGetMicrosecond(&dateTime)/1000;
}
BOOL FileTimeToSystemTime(CONST FILETIME *lpFileTime, LPSYSTEMTIME lpSystemTime) { ORBIS_STUBBED; return false; }
BOOL SystemTimeToFileTime(CONST SYSTEMTIME *lpSystemTime, LPFILETIME lpFileTime) { ORBIS_STUBBED; return false; }
VOID GetLocalTime(LPSYSTEMTIME lpSystemTime)
{
SceRtcDateTime dateTime;
int err = sceRtcGetCurrentClockLocalTime(&dateTime);
assert(err == SCE_OK );
lpSystemTime->wYear = sceRtcGetYear(&dateTime);
lpSystemTime->wMonth = sceRtcGetMonth(&dateTime);
lpSystemTime->wDay = sceRtcGetDay(&dateTime);
lpSystemTime->wDayOfWeek = sceRtcGetDayOfWeek(lpSystemTime->wYear, lpSystemTime->wMonth, lpSystemTime->wDay);
lpSystemTime->wHour = sceRtcGetHour(&dateTime);
lpSystemTime->wMinute = sceRtcGetMinute(&dateTime);
lpSystemTime->wSecond = sceRtcGetSecond(&dateTime);
lpSystemTime->wMilliseconds = sceRtcGetMicrosecond(&dateTime)/1000;
}
HANDLE CreateEvent(void* lpEventAttributes, BOOL bManualReset, BOOL bInitialState, LPCSTR lpName) { ORBIS_STUBBED; return NULL; }
VOID Sleep(DWORD dwMilliseconds)
{
C4JThread::Sleep(dwMilliseconds);
}
BOOL SetThreadPriority(HANDLE hThread, int nPriority) { ORBIS_STUBBED; return FALSE; }
DWORD WaitForSingleObject(HANDLE hHandle, DWORD dwMilliseconds) { ORBIS_STUBBED; return false; }
LONG InterlockedCompareExchangeRelease(LONG volatile *Destination, LONG Exchange,LONG Comperand )
{
return sceAtomicCompareAndSwap32((int32_t*)Destination, (int32_t)Comperand, (int32_t)Exchange);
}
LONG64 InterlockedCompareExchangeRelease64(LONG64 volatile *Destination, LONG64 Exchange, LONG64 Comperand)
{
return sceAtomicCompareAndSwap64((int64_t*)Destination, (int64_t)Comperand, (int64_t)Exchange);
}
ScePthreadMutexattr mutexParams;
int64_t g_OpStorage[4*1024]; /* 32KiB */
int64_t g_ChunkStorage[8*1024]; /* 64KiB */
int64_t g_FHStorage[2*1024]; /* 16KiB */
int64_t g_DHStorage[512]; /* 4KiB */
VOID OrbisInit()
{
static bool initialised = false;
if( initialised ) return;
initialised = true;
sceSysmoduleLoadModule(SCE_SYSMODULE_PNG_ENC);
sceSysmoduleLoadModule(SCE_SYSMODULE_PNG_DEC);
sceSysmoduleLoadModule(SCE_SYSMODULE_APP_CONTENT);
sceSysmoduleLoadModule(SCE_SYSMODULE_SAVE_DATA_DIALOG);
sceSysmoduleLoadModule(SCE_SYSMODULE_IME_DIALOG);
sceSysmoduleLoadModule(SCE_SYSMODULE_RUDP);
sceSysmoduleLoadModule(SCE_SYSMODULE_NP_MATCHING2);
sceSysmoduleLoadModule(SCE_SYSMODULE_INVITATION_DIALOG);
sceSysmoduleLoadModule(SCE_SYSMODULE_NP_PARTY );
sceSysmoduleLoadModule(SCE_SYSMODULE_GAME_CUSTOM_DATA_DIALOG );
sceSysmoduleLoadModule(SCE_SYSMODULE_NP_SCORE_RANKING );
sceSysmoduleLoadModule(SCE_SYSMODULE_NP_AUTH );
sceSysmoduleLoadModule(SCE_SYSMODULE_NP_COMMERCE);
sceSysmoduleLoadModule(SCE_SYSMODULE_REMOTE_PLAY);
sceSysmoduleLoadModule(SCE_SYSMODULE_ERROR_DIALOG);
sceSysmoduleLoadModule(SCE_SYSMODULE_MESSAGE_DIALOG);
sceSysmoduleLoadModule(SCE_SYSMODULE_VOICE);
sceSysmoduleLoadModule(SCE_SYSMODULE_GAME_LIVE_STREAMING);
SceFiosParams fiosParams = SCE_FIOS_PARAMS_INITIALIZER;
fiosParams.opStorage.pPtr = g_OpStorage;
fiosParams.opStorage.length = sizeof(g_OpStorage);
fiosParams.chunkStorage.pPtr = g_ChunkStorage;
fiosParams.chunkStorage.length = sizeof(g_ChunkStorage);
fiosParams.fhStorage.pPtr = g_FHStorage;
fiosParams.fhStorage.length = sizeof(g_FHStorage);
fiosParams.dhStorage.pPtr = g_DHStorage;
fiosParams.dhStorage.length = sizeof(g_DHStorage);
int err = sceFiosInitialize(&fiosParams);
assert(err == SCE_FIOS_OK);
scePthreadMutexattrInit(&mutexParams);
scePthreadMutexattrSettype(&mutexParams, SCE_PTHREAD_MUTEX_ADAPTIVE);
#ifdef USE_RAZOR
const int RAZOR_BUFFER_SIZE = 65536;
void *razorMem = malloc(RAZOR_BUFFER_SIZE);
err = sceRazorCpuInit(razorMem, RAZOR_BUFFER_SIZE);
assert(err == 0 );
#endif
scePthreadSetaffinity(scePthreadSelf(), 1);
sceAudioOutInit();
hBGMAudio=sceAudioOutOpen(
SCE_USER_SERVICE_USER_ID_SYSTEM,
SCE_AUDIO_OUT_PORT_TYPE_BGM,0,
256,
48000,
2);
err = sceCommonDialogInitialize();
//err = sceNpCommerceDialogInitialize();
assert(err == SCE_OK);
// 4J-PB - Can't keep this initialised as we monitor and handle the finished status in the main menu for patches
// err = sceErrorDialogInitialize();
// assert(err == SCE_OK);
// 4J-PB - can't init this here - it conflicts with the commerce dialog for dlc checkouts/PSPlus upsells. We need to init it when we use it, and then terminate it.
//err = sceMsgDialogInitialize();
assert(err == SCE_OK);
}
int32_t GetAudioBGMHandle()
{
return hBGMAudio;
}
VOID InitializeCriticalSection(PCRITICAL_SECTION CriticalSection)
{
char name[1] = {0};
int err = scePthreadMutexInit(&CriticalSection->mutex, &mutexParams, name);
CriticalSection->m_cLock = 0;
assert(err == SCE_OK);
#ifdef _DEBUG
CriticalSection->m_pOwnerThread = NULL;
#endif
}
VOID InitializeCriticalSectionAndSpinCount(PCRITICAL_SECTION CriticalSection, ULONG SpinCount)
{
InitializeCriticalSection(CriticalSection);
}
VOID DeleteCriticalSection(PCRITICAL_SECTION CriticalSection)
{
int err = scePthreadMutexDestroy(&CriticalSection->mutex);
assert(err == SCE_OK);
}
extern CRITICAL_SECTION g_singleThreadCS;
VOID EnterCriticalSection(PCRITICAL_SECTION CriticalSection)
{
int err = scePthreadMutexLock(&CriticalSection->mutex);
assert(err == SCE_OK || err == SCE_KERNEL_ERROR_EDEADLK );
CriticalSection->m_cLock++;
#ifdef _DEBUG
__thread static bool bRecursing = false;
if(bRecursing == false)
{
bRecursing = true;
CriticalSection->m_pOwnerThread = C4JThread::getCurrentThread();
bRecursing = false;
}
#endif
}
VOID LeaveCriticalSection(PCRITICAL_SECTION CriticalSection)
{
if(--CriticalSection->m_cLock == 0 )
{
int err = scePthreadMutexUnlock(&CriticalSection->mutex);
assert(err == SCE_OK );
#ifdef _DEBUG
CriticalSection->m_pOwnerThread = NULL;
#endif
}
}
ULONG TryEnterCriticalSection(PCRITICAL_SECTION CriticalSection)
{
int err = scePthreadMutexTrylock(&CriticalSection->mutex);
if((err == SCE_OK || err == SCE_KERNEL_ERROR_EDEADLK ))
{
CriticalSection->m_cLock++;
return true;
}
return false;
}
DWORD WaitForMultipleObjects(DWORD nCount, CONST HANDLE *lpHandles,BOOL bWaitAll,DWORD dwMilliseconds) { ORBIS_STUBBED; return 0; }
BOOL CloseHandle(HANDLE hObject)
{
sceFiosFHCloseSync(NULL,(SceFiosFH)((int64_t)hObject));
return true;
// ORBIS_STUBBED;
// return false;
}
BOOL SetEvent(HANDLE hEvent) { ORBIS_STUBBED; return false; }
HMODULE GetModuleHandle(LPCSTR lpModuleName) { ORBIS_STUBBED; return 0; }
DWORD GetCurrentThreadId(VOID)
{
return 0; // TODO
}
DWORD WaitForMultipleObjectsEx(DWORD nCount,CONST HANDLE *lpHandles,BOOL bWaitAll,DWORD dwMilliseconds,BOOL bAlertable ) { ORBIS_STUBBED; return 0; }
BOOL GetExitCodeThread(HANDLE hThread, LPDWORD lpExitCode) { ORBIS_STUBBED; return false;}
DWORD TlsAlloc(VOID) { return TLSStorageOrbis::Instance()->Alloc(); }
BOOL TlsFree(DWORD dwTlsIndex) { return TLSStorageOrbis::Instance()->Free(dwTlsIndex); }
LPVOID TlsGetValue(DWORD dwTlsIndex) { return TLSStorageOrbis::Instance()->GetValue(dwTlsIndex); }
BOOL TlsSetValue(DWORD dwTlsIndex, LPVOID lpTlsValue) { return TLSStorageOrbis::Instance()->SetValue(dwTlsIndex, lpTlsValue); }
// we have to manage our own virtual allocs here, so this class stores all the info for each of them
class OrbisVAlloc
{
public:
class PageInfo
{
public:
off_t m_physAddr;
void* m_virtualAddr;
uint64_t m_size;
PageInfo(off_t physAddr, void* virtualAddr, uint64_t size)
: m_physAddr(physAddr)
, m_virtualAddr(virtualAddr)
, m_size(size)
{}
};
void* m_virtualAddr;
uint64_t m_virtualSize;
std::vector<PageInfo> m_pagesAllocated;
uint64_t m_allocatedSize;
OrbisVAlloc(void* addr, uint64_t size)
: m_virtualAddr(addr)
, m_virtualSize(size)
, m_allocatedSize(0)
{
}
~OrbisVAlloc()
{
Decommit();
int err = sceKernelMunmap(m_virtualAddr, m_virtualSize);
assert( err == SCE_OK );
}
void* Commit(uint64_t size)
{
uint64_t sizeToAdd = size - m_allocatedSize; // the extra memory size that we have to add on
assert(sizeToAdd >= 0);
if(sizeToAdd == 0)
return m_virtualAddr; // nothing to add
off_t physAddr;
// Allocate the physical memory here
int err = sceKernelAllocateDirectMemory( 0, SCE_KERNEL_MAIN_DMEM_SIZE, sizeToAdd, 16*1024, SCE_KERNEL_WB_ONION, &physAddr);
if(err != SCE_OK)
{
assert(0);
return NULL;
}
// work out where the next page should be in virtual addr space, and pass that to the mapping function
void* pageVirtualAddr = ((char*)m_virtualAddr) + m_allocatedSize;
void* inAddr = pageVirtualAddr;
err = sceKernelMapDirectMemory(
&inAddr,
sizeToAdd,
SCE_KERNEL_PROT_CPU_READ | SCE_KERNEL_PROT_CPU_WRITE,
SCE_KERNEL_MAP_FIXED,
physAddr,
16*1024 );
if(inAddr != pageVirtualAddr) // make sure we actually get the virtual address that we requested
{
assert(0);
return NULL;
}
if(err != SCE_OK)
{
assert(0);
return NULL;
}
m_pagesAllocated.push_back(PageInfo(physAddr, pageVirtualAddr, sizeToAdd));
m_allocatedSize += sizeToAdd;
return m_virtualAddr;
}
void Decommit()
{
// spin round all the pages, unmapping and deallocating them
for(int i=0;i<m_pagesAllocated.size();i++)
{
int err = sceKernelMunmap(m_pagesAllocated[i].m_virtualAddr, m_pagesAllocated[i].m_size);
assert(err == SCE_OK);
err = sceKernelReleaseDirectMemory(m_pagesAllocated[i].m_physAddr, m_pagesAllocated[i].m_size);
assert(err == SCE_OK);
}
m_pagesAllocated.clear();
m_allocatedSize = 0;
}
};
// List of all virtual allocs that have been made
static std::vector<OrbisVAlloc*> s_orbisVAllocs;
LPVOID VirtualAlloc(LPVOID lpAddress, SIZE_T dwSize, DWORD flAllocationType, DWORD flProtect)
{
if(lpAddress == NULL)
{
void *pAddr = (void*)SCE_KERNEL_APP_MAP_AREA_START_ADDR;
int err = sceKernelReserveVirtualRange(&pAddr, dwSize, 0, 16*1024);
if( err != SCE_OK )
{
app.DebugPrintf("sceKernelReserveVirtualRange failed: 0x%08X\n", err);
return NULL;
}
s_orbisVAllocs.push_back(new OrbisVAlloc(pAddr, dwSize));
return (LPVOID)pAddr;
}
else
{
if( flAllocationType & MEM_COMMIT )
{
for(int i=0;i<s_orbisVAllocs.size();i++)
{
if(s_orbisVAllocs[i]->m_virtualAddr == lpAddress)
{
return s_orbisVAllocs[i]->Commit(dwSize);
}
}
assert(0); // failed to find the virtual alloc in our table
return NULL;
}
}
return NULL;
}
BOOL VirtualFree(LPVOID lpAddress, SIZE_T dwSize, DWORD dwFreeType)
{
int idx = -1;
for(int i=0;i<s_orbisVAllocs.size();i++)
{
if(s_orbisVAllocs[i]->m_virtualAddr == lpAddress)
{
idx = i;
}
}
assert(idx >= 0);
assert(dwSize == s_orbisVAllocs[idx]->m_virtualSize); // only supporting decommitting the entire memory size
if(dwFreeType == MEM_DECOMMIT)
{
s_orbisVAllocs[idx]->Decommit();
}
else if(dwFreeType == MEM_RELEASE)
{
delete s_orbisVAllocs[idx];
s_orbisVAllocs.erase(s_orbisVAllocs.begin()+idx);
}
return TRUE;
}
DWORD GetFileSize( HANDLE hFile, LPDWORD lpFileSizeHigh )
{
SceFiosSize FileSize;
SceFiosFH fh = (SceFiosFH)((int64_t)hFile);
//DWORD FileSizeLow;
FileSize=sceFiosFHGetSize(fh);
if(lpFileSizeHigh)
*lpFileSizeHigh= (DWORD)(FileSize>>32);
else
{
assert(FileSize>>32 == 0);
}
return (DWORD)FileSize;
}
BOOL GetFileSizeEx(HANDLE hFile, PLARGE_INTEGER lpFileSize )
{
SceFiosSize FileSize;
SceFiosFH fh = (SceFiosFH)((int64_t)hFile);
FileSize=sceFiosFHGetSize(fh);
lpFileSize->QuadPart=FileSize;
return true;
}
BOOL WriteFile(
HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped )
{
SceFiosFH fh = (SceFiosFH)((int64_t)hFile);
// sceFiosFHReadSync - Non-negative values are the number of bytes read, 0 <= result <= length. Negative values are error codes.
SceFiosSize bytesRead = sceFiosFHWriteSync(NULL, fh, lpBuffer, (SceFiosSize)nNumberOfBytesToWrite);
if(bytesRead < 0)
{
// error
return FALSE;
}
else
{
*lpNumberOfBytesWritten = (DWORD)bytesRead;
return TRUE;
}
}
BOOL ReadFile(HANDLE hFile, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead, LPOVERLAPPED lpOverlapped )
{
SceFiosFH fh = (SceFiosFH)((int64_t)hFile);
// sceFiosFHReadSync - Non-negative values are the number of bytes read, 0 <= result <= length. Negative values are error codes.
SceFiosSize bytesRead = sceFiosFHReadSync(NULL, fh, lpBuffer, (SceFiosSize)nNumberOfBytesToRead);
*lpNumberOfBytesRead = (DWORD)bytesRead;
if(bytesRead < 0)
{
// error
return FALSE;
}
else
{
return TRUE;
}
}
BOOL SetFilePointer(HANDLE hFile, LONG lDistanceToMove, PLONG lpDistanceToMoveHigh, DWORD dwMoveMethod)
{
SceFiosFH fd = (SceFiosFH)((int64_t)hFile);
uint64_t bitsToMove = (int64_t) lDistanceToMove;
SceFiosOffset pos = 0;
if (lpDistanceToMoveHigh != NULL)
bitsToMove |= ((uint64_t) (*lpDistanceToMoveHigh)) << 32;
SceFiosWhence whence = SCE_FIOS_SEEK_SET;
switch(dwMoveMethod)
{
case FILE_BEGIN: whence = SCE_FIOS_SEEK_SET; break;
case FILE_CURRENT: whence = SCE_FIOS_SEEK_CUR; break;
case FILE_END: whence = SCE_FIOS_SEEK_END; break;
};
pos = sceFiosFHSeek(fd, (int64_t) lDistanceToMove, whence);
return (pos != -1);
}
HANDLE CreateFileA(LPCSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes, HANDLE hTemplateFile)
{
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName );
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("*** Opening %s\n",filePath);
#endif
SceFiosFH fh;
SceFiosOpenParams openParams;
ZeroMemory(&openParams, sizeof(SceFiosOpenParams));
switch(dwDesiredAccess)
{
case GENERIC_READ:
openParams.openFlags = SCE_FIOS_O_RDONLY; break;
case GENERIC_WRITE:
openParams.openFlags = SCE_FIOS_O_WRONLY; break;
default:
openParams.openFlags = SCE_FIOS_O_READ | SCE_FIOS_O_WRITE; break;
}
switch(dwCreationDisposition)
{
case CREATE_ALWAYS:
openParams.openFlags |= SCE_FIOS_O_CREAT; break;
case CREATE_NEW:
openParams.openFlags |= SCE_FIOS_O_CREAT; break;
case OPEN_ALWAYS:
openParams.openFlags |= SCE_FIOS_O_CREAT; break;
case OPEN_EXISTING:
break;
case TRUNCATE_EXISTING:
break;
}
int err = sceFiosFHOpenSync(NULL, &fh, filePath, &openParams);
if(err != SCE_FIOS_OK)
{
return INVALID_HANDLE_VALUE;
}
//assert( err == SCE_FIOS_OK );
return (void*)fh;
}
BOOL CreateDirectoryA(LPCSTR lpPathName, LPSECURITY_ATTRIBUTES lpSecurityAttributes){ ORBIS_STUBBED; return false; }
BOOL DeleteFileA(LPCSTR lpFileName) { ORBIS_STUBBED; return false; }
// BOOL XCloseHandle(HANDLE a)
// {
// sceFiosFHCloseSync(NULL,(SceFiosFH)((int64_t)a));
// return true;
// }
DWORD GetFileAttributesA(LPCSTR lpFileName)
{
char filePath[256];
std::string mountedPath = StorageManager.GetMountedPath(lpFileName);
if(mountedPath.length() > 0)
{
strcpy(filePath, mountedPath.c_str());
}
else if(lpFileName[0] == '/') // already fully qualified path
strcpy(filePath, lpFileName );
else
sprintf(filePath,"%s/%s",getUsrDirPath(), lpFileName ); // set to load from host
// check if the file exists first
SceFiosStat statData;
if(sceFiosStatSync(NULL, filePath, &statData) != SCE_FIOS_OK)
{
app.DebugPrintf("*** sceFiosStatSync Failed\n");
return -1;
}
if(statData.statFlags & SCE_FIOS_STATUS_DIRECTORY )
return FILE_ATTRIBUTE_DIRECTORY;
else
return FILE_ATTRIBUTE_NORMAL;
}
BOOL MoveFileA(LPCSTR lpExistingFileName, LPCSTR lpNewFileName) { ORBIS_STUBBED; return false; }
DWORD GetLastError(VOID) { ORBIS_STUBBED; return 0; }
VOID GlobalMemoryStatus(LPMEMORYSTATUS lpBuffer)
{
SceLibcMallocManagedSize stat;
int err = malloc_stats(&stat);
if(err != 0)
{
app.DebugPrintf("Failed to get mem stats\n");
}
lpBuffer->dwTotalPhys = stat.maxSystemSize;
lpBuffer->dwAvailPhys = stat.maxSystemSize - stat.currentSystemSize;
lpBuffer->dwAvailVirtual = stat.maxSystemSize - stat.currentInuseSize;
}
DWORD GetTickCount()
{
// This function returns the current system time at this function is called.
// The system time is represented the time elapsed since the system starts up in microseconds.
uint64_t sysTime = sceKernelGetProcessTime();
return (DWORD)(sysTime / 1000);
}
// we should really use libperf for this kind of thing, but this will do for now.
BOOL QueryPerformanceFrequency(LARGE_INTEGER *lpFrequency)
{
// microseconds
lpFrequency->QuadPart = (1000 * 1000);
return false;
}
BOOL QueryPerformanceCounter(LARGE_INTEGER *lpPerformanceCount)
{
// microseconds
lpPerformanceCount->QuadPart = sceKernelGetProcessTime();
return true;
}
#ifndef _FINAL_BUILD
VOID OutputDebugStringW(LPCWSTR lpOutputString)
{
wprintf(lpOutputString);
}
VOID OutputDebugStringA(LPCSTR lpOutputString)
{
printf(lpOutputString);
}
VOID OutputDebugString(LPCSTR lpOutputString)
{
printf(lpOutputString);
}
#endif // _CONTENT_PACKAGE
BOOL GetFileAttributesExA(LPCSTR lpFileName,GET_FILEEX_INFO_LEVELS fInfoLevelId,LPVOID lpFileInformation)
{
ORBIS_STUBBED;
return false;
}
HANDLE FindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATA lpFindFileData) { ORBIS_STUBBED; return 0;}
BOOL FindNextFileA(HANDLE hFindFile, LPWIN32_FIND_DATAA lpFindFileData) { ORBIS_STUBBED; return false;}
errno_t _itoa_s(int _Value, char * _DstBuf, size_t _Size, int _Radix) { if(_Radix==10) sprintf(_DstBuf,"%d",_Value); else if(_Radix==16) sprintf(_DstBuf,"%lx",_Value); else return -1; return 0; }
errno_t _i64toa_s(__int64 _Val, char * _DstBuf, size_t _Size, int _Radix) { if(_Radix==10) sprintf(_DstBuf,"%lld",_Val); else return -1; return 0; }
DWORD XGetLanguage()
{
unsigned char ucLang = app.GetMinecraftLanguage(0);
int iLang;
// check if we should override the system language or not
if(ucLang==MINECRAFT_LANGUAGE_DEFAULT)
{
sceSystemServiceParamGetInt(SCE_SYSTEM_SERVICE_PARAM_ID_LANG,&iLang);
}
else
{
return (DWORD)ucLang;
}
switch(iLang)
{
case SCE_SYSTEM_PARAM_LANG_JAPANESE : return XC_LANGUAGE_JAPANESE;
case SCE_SYSTEM_PARAM_LANG_ENGLISH_US : return XC_LANGUAGE_ENGLISH;
case SCE_SYSTEM_PARAM_LANG_FRENCH : return XC_LANGUAGE_FRENCH;
case SCE_SYSTEM_PARAM_LANG_SPANISH : return XC_LANGUAGE_SPANISH;
case SCE_SYSTEM_PARAM_LANG_SPANISH_LA : return XC_LANGUAGE_LATINAMERICANSPANISH;
case SCE_SYSTEM_PARAM_LANG_GERMAN : return XC_LANGUAGE_GERMAN;
case SCE_SYSTEM_PARAM_LANG_ITALIAN : return XC_LANGUAGE_ITALIAN;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_PT : return XC_LANGUAGE_PORTUGUESE;
case SCE_SYSTEM_PARAM_LANG_RUSSIAN : return XC_LANGUAGE_RUSSIAN;
case SCE_SYSTEM_PARAM_LANG_KOREAN : return XC_LANGUAGE_KOREAN;
case SCE_SYSTEM_PARAM_LANG_CHINESE_T : return XC_LANGUAGE_TCHINESE;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_BR : return XC_LANGUAGE_PORTUGUESE;
case SCE_SYSTEM_PARAM_LANG_ENGLISH_GB : return XC_LANGUAGE_ENGLISH;
case SCE_SYSTEM_PARAM_LANG_DUTCH : return XC_LANGUAGE_DUTCH;
case SCE_SYSTEM_PARAM_LANG_FINNISH : return XC_LANGUAGE_FINISH;
case SCE_SYSTEM_PARAM_LANG_SWEDISH : return XC_LANGUAGE_SWEDISH;
case SCE_SYSTEM_PARAM_LANG_DANISH : return XC_LANGUAGE_DANISH;
case SCE_SYSTEM_PARAM_LANG_NORWEGIAN : return XC_LANGUAGE_BNORWEGIAN;
case SCE_SYSTEM_PARAM_LANG_POLISH : return XC_LANGUAGE_POLISH;
case SCE_SYSTEM_PARAM_LANG_TURKISH : return XC_LANGUAGE_TURKISH;
case SCE_SYSTEM_PARAM_LANG_CHINESE_S : return XC_LANGUAGE_SCHINESE;
default : return XC_LANGUAGE_ENGLISH;
}
}
DWORD XGetLocale()
{
int iLang;
sceSystemServiceParamGetInt(SCE_SYSTEM_SERVICE_PARAM_ID_LANG,&iLang);
switch(iLang)
{
case SCE_SYSTEM_PARAM_LANG_JAPANESE : return XC_LOCALE_JAPAN;
case SCE_SYSTEM_PARAM_LANG_ENGLISH_US : return XC_LOCALE_UNITED_STATES;
case SCE_SYSTEM_PARAM_LANG_FRENCH : return XC_LOCALE_FRANCE;
case SCE_SYSTEM_PARAM_LANG_SPANISH : return XC_LOCALE_SPAIN;
case SCE_SYSTEM_PARAM_LANG_SPANISH_LA : return XC_LOCALE_LATIN_AMERICA;
case SCE_SYSTEM_PARAM_LANG_GERMAN : return XC_LOCALE_GERMANY;
case SCE_SYSTEM_PARAM_LANG_ITALIAN : return XC_LOCALE_ITALY;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_PT : return XC_LOCALE_PORTUGAL;
case SCE_SYSTEM_PARAM_LANG_RUSSIAN : return XC_LOCALE_RUSSIAN_FEDERATION;
case SCE_SYSTEM_PARAM_LANG_KOREAN : return XC_LOCALE_KOREA;
case SCE_SYSTEM_PARAM_LANG_CHINESE_T : return XC_LOCALE_CHINA;
case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_BR : return XC_LOCALE_BRAZIL;
case SCE_SYSTEM_PARAM_LANG_ENGLISH_GB : return XC_LOCALE_GREAT_BRITAIN;
case SCE_SYSTEM_PARAM_LANG_DUTCH : return XC_LOCALE_NETHERLANDS;
case SCE_SYSTEM_PARAM_LANG_FINNISH : return XC_LOCALE_FINLAND;
case SCE_SYSTEM_PARAM_LANG_SWEDISH : return XC_LOCALE_SWEDEN;
case SCE_SYSTEM_PARAM_LANG_DANISH : return XC_LOCALE_DENMARK;
case SCE_SYSTEM_PARAM_LANG_NORWEGIAN : return XC_LOCALE_NORWAY;
case SCE_SYSTEM_PARAM_LANG_POLISH : return XC_LOCALE_POLAND;
case SCE_SYSTEM_PARAM_LANG_TURKISH : return XC_LOCALE_TURKEY;
case SCE_SYSTEM_PARAM_LANG_CHINESE_S : return XC_LOCALE_CHINA;
default : return XC_LOCALE_UNITED_STATES;
}
}
DWORD XEnableGuestSignin(BOOL fEnable)
{
return 0;
}

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#pragma once
#include <libdbg.h>
#include "TLSStorage.h"
class C4JThread;
//const char* getConsoleHomePath();
char* getUsrDirPath();
void OrbisInit();
DWORD TlsAlloc(VOID);
LPVOID TlsGetValue(DWORD dwTlsIndex);
BOOL TlsSetValue(DWORD dwTlsIndex, LPVOID lpTlsValue);
typedef struct _RECT
{
LONG left;
LONG top;
LONG right;
LONG bottom;
} RECT, *PRECT;
typedef void ID3D11Device;
typedef void ID3D11DeviceContext;
typedef void IDXGISwapChain;
typedef RECT D3D11_RECT;
typedef void ID3D11Buffer;
typedef DWORD (*PTHREAD_START_ROUTINE)( LPVOID lpThreadParameter);
typedef PTHREAD_START_ROUTINE LPTHREAD_START_ROUTINE;
typedef int errno_t;
// typedef struct _RTL_CRITICAL_SECTION {
// //
// // The following field is used for blocking when there is contention for
// // the resource
// //
//
// union {
// ULONG_PTR RawEvent[4];
// } Synchronization;
//
// //
// // The following three fields control entering and exiting the critical
// // section for the resource
// //
//
// LONG LockCount;
// LONG RecursionCount;
// HANDLE OwningThread;
// } RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;
class OrbisCriticalSection
{
public:
ScePthreadMutex mutex;
int m_cLock;
#ifdef _DEBUG
C4JThread* m_pOwnerThread;
#endif
};
typedef OrbisCriticalSection RTL_CRITICAL_SECTION;
typedef OrbisCriticalSection* PRTL_CRITICAL_SECTION;
typedef RTL_CRITICAL_SECTION CRITICAL_SECTION;
typedef PRTL_CRITICAL_SECTION PCRITICAL_SECTION;
typedef PRTL_CRITICAL_SECTION LPCRITICAL_SECTION;
void EnterCriticalSection(CRITICAL_SECTION* _c);
void LeaveCriticalSection(CRITICAL_SECTION* _c);
void InitializeCriticalSection(CRITICAL_SECTION* _c);
void DeleteCriticalSection(CRITICAL_SECTION* _c);
HANDLE CreateEvent(void* lpEventAttributes, BOOL bManualReset, BOOL bInitialState, LPCSTR lpName);
VOID Sleep(DWORD dwMilliseconds);
BOOL SetThreadPriority(HANDLE hThread, int nPriority);
DWORD WaitForSingleObject(HANDLE hHandle, DWORD dwMilliseconds);
LONG InterlockedCompareExchangeRelease(LONG volatile *Destination, LONG Exchange,LONG Comperand );
int32_t GetAudioBGMHandle();
VOID InitializeCriticalSection(PCRITICAL_SECTION CriticalSection);
VOID InitializeCriticalSectionAndSpinCount(PCRITICAL_SECTION CriticalSection, ULONG SpinCount);
VOID DeleteCriticalSection(PCRITICAL_SECTION CriticalSection);
VOID EnterCriticalSection(PCRITICAL_SECTION CriticalSection);
VOID LeaveCriticalSection(PCRITICAL_SECTION CriticalSection);
ULONG TryEnterCriticalSection(PCRITICAL_SECTION CriticalSection);
DWORD WaitForMultipleObjects(DWORD nCount, CONST HANDLE *lpHandles,BOOL bWaitAll,DWORD dwMilliseconds);
LONG64 InterlockedCompareExchangeRelease64(LONG64 volatile *Destination, LONG64 Exchange, LONG64 Comperand);
BOOL CloseHandle(HANDLE hObject);
BOOL SetEvent(HANDLE hEvent);
HMODULE GetModuleHandle(LPCSTR lpModuleName);
HANDLE CreateThread( void* lpThreadAttributes, DWORD dwStackSize, void* lpStartAddress, LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId );
DWORD ResumeThread( HANDLE hThread );
DWORD GetCurrentThreadId(VOID);
DWORD WaitForMultipleObjectsEx(DWORD nCount,CONST HANDLE *lpHandles,BOOL bWaitAll,DWORD dwMilliseconds,BOOL bAlertable );
BOOL GetExitCodeThread(HANDLE hThread, LPDWORD lpExitCode);
LPVOID VirtualAlloc(LPVOID lpAddress, SIZE_T dwSize, DWORD flAllocationType, DWORD flProtect);
BOOL VirtualFree(LPVOID lpAddress, SIZE_T dwSize, DWORD dwFreeType);
DWORD GetFileSize( HANDLE hFile, LPDWORD lpFileSizeHigh );
BOOL GetFileSizeEx(HANDLE hFile, PLARGE_INTEGER lpFileSize );
BOOL WriteFile(
HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped );
BOOL ReadFile(HANDLE hFile, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead, LPOVERLAPPED lpOverlapped );
#define INVALID_SET_FILE_POINTER false
BOOL SetFilePointer(HANDLE hFile, LONG lDistanceToMove, PLONG lpDistanceToMoveHigh, DWORD dwMoveMethod);
HANDLE CreateFileA(LPCSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes, HANDLE hTemplateFile);
#define CreateFile CreateFileA
BOOL CreateDirectoryA(LPCSTR lpPathName, LPSECURITY_ATTRIBUTES lpSecurityAttributes);
#define CreateDirectory CreateDirectoryA
BOOL DeleteFileA(LPCSTR lpFileName);
#define DeleteFile DeleteFileA
DWORD GetFileAttributesA(LPCSTR lpFileName);
#define GetFileAttributes GetFileAttributesA
BOOL MoveFileA(LPCSTR lpExistingFileName, LPCSTR lpNewFileName);
#define MoveFile MoveFileA
#define MAX_PATH 260
void __debugbreak();
VOID DebugBreak(VOID);
enum D3D11_BLEND
{
D3D11_BLEND_ZERO = 1,
D3D11_BLEND_ONE = 2,
D3D11_BLEND_SRC_COLOR = 3,
D3D11_BLEND_INV_SRC_COLOR = 4,
D3D11_BLEND_SRC_ALPHA = 5,
D3D11_BLEND_INV_SRC_ALPHA = 6,
D3D11_BLEND_DEST_ALPHA = 7,
D3D11_BLEND_INV_DEST_ALPHA = 8,
D3D11_BLEND_DEST_COLOR = 9,
D3D11_BLEND_INV_DEST_COLOR = 10,
D3D11_BLEND_SRC_ALPHA_SAT = 11,
D3D11_BLEND_BLEND_FACTOR = 14,
D3D11_BLEND_INV_BLEND_FACTOR = 15,
D3D11_BLEND_SRC1_COLOR = 16,
D3D11_BLEND_INV_SRC1_COLOR = 17,
D3D11_BLEND_SRC1_ALPHA = 18,
D3D11_BLEND_INV_SRC1_ALPHA = 19
};
enum D3D11_COMPARISON_FUNC
{
D3D11_COMPARISON_NEVER = 1,
D3D11_COMPARISON_LESS = 2,
D3D11_COMPARISON_EQUAL = 3,
D3D11_COMPARISON_LESS_EQUAL = 4,
D3D11_COMPARISON_GREATER = 5,
D3D11_COMPARISON_NOT_EQUAL = 6,
D3D11_COMPARISON_GREATER_EQUAL = 7,
D3D11_COMPARISON_ALWAYS = 8
};
typedef struct _SYSTEMTIME {
WORD wYear;
WORD wMonth;
WORD wDayOfWeek;
WORD wDay;
WORD wHour;
WORD wMinute;
WORD wSecond;
WORD wMilliseconds;
} SYSTEMTIME, *PSYSTEMTIME, *LPSYSTEMTIME;
VOID GetSystemTime( LPSYSTEMTIME lpSystemTime);
BOOL FileTimeToSystemTime(CONST FILETIME *lpFileTime, LPSYSTEMTIME lpSystemTime);
BOOL SystemTimeToFileTime(CONST SYSTEMTIME *lpSystemTime, LPFILETIME lpFileTime);
VOID GetLocalTime(LPSYSTEMTIME lpSystemTime);
typedef struct _MEMORYSTATUS {
DWORD dwLength;
DWORD dwMemoryLoad;
SIZE_T dwTotalPhys;
SIZE_T dwAvailPhys;
SIZE_T dwTotalPageFile;
SIZE_T dwAvailPageFile;
SIZE_T dwTotalVirtual;
SIZE_T dwAvailVirtual;
} MEMORYSTATUS, *LPMEMORYSTATUS;
#define WINAPI
#define CREATE_SUSPENDED 0x00000004
#define THREAD_BASE_PRIORITY_LOWRT 15 // value that gets a thread to LowRealtime-1
#define THREAD_BASE_PRIORITY_MAX 2 // maximum thread base priority boost
#define THREAD_BASE_PRIORITY_MIN -2 // minimum thread base priority boost
#define THREAD_BASE_PRIORITY_IDLE -15 // value that gets a thread to idle
#define THREAD_PRIORITY_LOWEST THREAD_BASE_PRIORITY_MIN
#define THREAD_PRIORITY_BELOW_NORMAL (THREAD_PRIORITY_LOWEST+1)
#define THREAD_PRIORITY_NORMAL 0
#define THREAD_PRIORITY_HIGHEST THREAD_BASE_PRIORITY_MAX
#define THREAD_PRIORITY_ABOVE_NORMAL (THREAD_PRIORITY_HIGHEST-1)
#define THREAD_PRIORITY_ERROR_RETURN (MAXLONG)
#define THREAD_PRIORITY_TIME_CRITICAL THREAD_BASE_PRIORITY_LOWRT
#define THREAD_PRIORITY_IDLE THREAD_BASE_PRIORITY_IDLE
#define WAIT_TIMEOUT 258L
#define STATUS_ABANDONED_WAIT_0 ((DWORD )0x00000080L)
#define WAIT_ABANDONED ((STATUS_ABANDONED_WAIT_0 ) + 0 )
#define MAXUINT_PTR (~((UINT_PTR)0))
#define MAXINT_PTR ((INT_PTR)(MAXUINT_PTR >> 1))
#define MININT_PTR (~MAXINT_PTR)
#define MAXULONG_PTR (~((ULONG_PTR)0))
#define MAXLONG_PTR ((LONG_PTR)(MAXULONG_PTR >> 1))
#define MINLONG_PTR (~MAXLONG_PTR)
#define MAXUHALF_PTR ((UHALF_PTR)~0)
#define MAXHALF_PTR ((HALF_PTR)(MAXUHALF_PTR >> 1))
#define MINHALF_PTR (~MAXHALF_PTR)
#define INVALID_HANDLE_VALUE ((HANDLE)-1)
//
// Generic test for success on any status value (non-negative numbers
// indicate success).
//
//#define HRESULT_SUCCEEDED(Status) ((HRESULT)(Status) >= 0)
//
// and the inverse
//
#define _HRESULT_TYPEDEF_(_sc) _sc
#define FAILED(Status) ((HRESULT)(Status)<0)
#define MAKE_HRESULT(sev,fac,code) \
((HRESULT) (((unsigned int)(sev)<<31) | ((unsigned int)(fac)<<16) | ((unsigned int)(code))) )
#define MAKE_SCODE(sev,fac,code) \
((SCODE) (((unsigned int)(sev)<<31) | ((unsigned int)(fac)<<16) | ((unsigned int)(code))) )
#define E_FAIL _HRESULT_TYPEDEF_(0x80004005L)
#define E_ABORT _HRESULT_TYPEDEF_(0x80004004L)
#define E_NOINTERFACE _HRESULT_TYPEDEF_(0x80004002L)
#define GENERIC_READ (0x80000000L)
#define GENERIC_WRITE (0x40000000L)
#define GENERIC_EXECUTE (0x20000000L)
#define GENERIC_ALL (0x10000000L)
#define FILE_SHARE_READ 0x00000001
#define FILE_SHARE_WRITE 0x00000002
#define FILE_SHARE_DELETE 0x00000004
#define FILE_ATTRIBUTE_READONLY 0x00000001
#define FILE_ATTRIBUTE_HIDDEN 0x00000002
#define FILE_ATTRIBUTE_SYSTEM 0x00000004
#define FILE_ATTRIBUTE_DIRECTORY 0x00000010
#define FILE_ATTRIBUTE_ARCHIVE 0x00000020
#define FILE_ATTRIBUTE_DEVICE 0x00000040
#define FILE_ATTRIBUTE_NORMAL 0x00000080
#define FILE_ATTRIBUTE_TEMPORARY 0x00000100
#define FILE_FLAG_WRITE_THROUGH 0x80000000
#define FILE_FLAG_OVERLAPPED 0x40000000
#define FILE_FLAG_NO_BUFFERING 0x20000000
#define FILE_FLAG_RANDOM_ACCESS 0x10000000
#define FILE_FLAG_SEQUENTIAL_SCAN 0x08000000
#define FILE_FLAG_DELETE_ON_CLOSE 0x04000000
#define FILE_FLAG_BACKUP_SEMANTICS 0x02000000
#define FILE_BEGIN 0
#define FILE_CURRENT 1
#define FILE_END 2
#define CREATE_NEW 1
#define CREATE_ALWAYS 2
#define OPEN_EXISTING 3
#define OPEN_ALWAYS 4
#define TRUNCATE_EXISTING 5
#define PAGE_NOACCESS 0x01
#define PAGE_READONLY 0x02
#define PAGE_READWRITE 0x04
#define PAGE_WRITECOPY 0x08
#define PAGE_EXECUTE 0x10
#define PAGE_EXECUTE_READ 0x20
#define PAGE_EXECUTE_READWRITE 0x40
#define PAGE_EXECUTE_WRITECOPY 0x80
#define PAGE_GUARD 0x100
#define PAGE_NOCACHE 0x200
#define PAGE_WRITECOMBINE 0x400
#define PAGE_USER_READONLY 0x1000
#define PAGE_USER_READWRITE 0x2000
#define MEM_COMMIT 0x1000
#define MEM_RESERVE 0x2000
#define MEM_DECOMMIT 0x4000
#define MEM_RELEASE 0x8000
#define MEM_FREE 0x10000
#define MEM_PRIVATE 0x20000
#define MEM_RESET 0x80000
#define MEM_TOP_DOWN 0x100000
#define MEM_NOZERO 0x800000
#define MEM_LARGE_PAGES 0x20000000
#define MEM_HEAP 0x40000000
#define MEM_16MB_PAGES 0x80000000
#define IGNORE 0 // Ignore signal
#define INFINITE 0xFFFFFFFF // Infinite timeout
#define WAIT_FAILED ((DWORD)0xFFFFFFFF)
#define STATUS_WAIT_0 ((DWORD )0x00000000L)
#define WAIT_OBJECT_0 ((STATUS_WAIT_0 ) + 0 )
#define STATUS_PENDING ((DWORD )0x00000103L)
#define STILL_ACTIVE STATUS_PENDING
DWORD GetLastError(VOID);
VOID GlobalMemoryStatus(LPMEMORYSTATUS lpBuffer);
DWORD GetTickCount();
BOOL QueryPerformanceFrequency(LARGE_INTEGER *lpFrequency);
BOOL QueryPerformanceCounter(LARGE_INTEGER *lpPerformanceCount);
#define ERROR_SUCCESS 0L
#define ERROR_IO_PENDING 997L // dderror
#define ERROR_CANCELLED 1223L
#define S_OK ((HRESULT)0x00000000L)
#define S_FALSE ((HRESULT)0x00000001L)
#define RtlEqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length)))
#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))
#define MoveMemory RtlMoveMemory
#define CopyMemory RtlCopyMemory
#define FillMemory RtlFillMemory
#define ZeroMemory RtlZeroMemory
#define CDECL
#define APIENTRY
#define VK_ESCAPE 0x1B
#define VK_RETURN 0x0D
VOID OutputDebugStringW(LPCWSTR lpOutputString);
VOID OutputDebugString(LPCSTR lpOutputString);
VOID OutputDebugStringA(LPCSTR lpOutputString);
errno_t _itoa_s(int _Value, char * _DstBuf, size_t _Size, int _Radix);
errno_t _i64toa_s(__int64 _Val, char * _DstBuf, size_t _Size, int _Radix);
#define __declspec(a)
extern "C" int _wcsicmp (const wchar_t * dst, const wchar_t * src);
size_t wcsnlen(const wchar_t *wcs, size_t maxsize);
typedef struct _WIN32_FIND_DATAA {
DWORD dwFileAttributes;
FILETIME ftCreationTime;
FILETIME ftLastAccessTime;
FILETIME ftLastWriteTime;
DWORD nFileSizeHigh;
DWORD nFileSizeLow;
DWORD dwReserved0;
DWORD dwReserved1;
CHAR cFileName[ MAX_PATH ];
CHAR cAlternateFileName[ 14 ];
} WIN32_FIND_DATAA, *PWIN32_FIND_DATAA, *LPWIN32_FIND_DATAA;
typedef WIN32_FIND_DATAA WIN32_FIND_DATA;
typedef PWIN32_FIND_DATAA PWIN32_FIND_DATA;
typedef LPWIN32_FIND_DATAA LPWIN32_FIND_DATA;
typedef struct _WIN32_FILE_ATTRIBUTE_DATA {
DWORD dwFileAttributes;
FILETIME ftCreationTime;
FILETIME ftLastAccessTime;
FILETIME ftLastWriteTime;
DWORD nFileSizeHigh;
DWORD nFileSizeLow;
} WIN32_FILE_ATTRIBUTE_DATA, *LPWIN32_FILE_ATTRIBUTE_DATA;
DWORD GetFileAttributesA(LPCSTR lpFileName);
#define GetFileAttributes GetFileAttributesA
typedef enum _GET_FILEEX_INFO_LEVELS {
GetFileExInfoStandard,
GetFileExMaxInfoLevel
} GET_FILEEX_INFO_LEVELS;
BOOL GetFileAttributesExA(LPCSTR lpFileName,GET_FILEEX_INFO_LEVELS fInfoLevelId,LPVOID lpFileInformation);
#define GetFileAttributesEx GetFileAttributesExA
BOOL DeleteFileA(LPCSTR lpFileName);
#define DeleteFile DeleteFileA
HANDLE FindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATA lpFindFileData);
#define FindFirstFile FindFirstFileA
BOOL FindNextFileA(HANDLE hFindFile, LPWIN32_FIND_DATAA lpFindFileData);
#define FindNextFile FindNextFileA
#define FindClose(hFindFile) CloseHandle(hFindFile)
DWORD XGetLanguage();
DWORD XGetLocale();
DWORD XEnableGuestSignin(BOOL fEnable);
#ifdef _CONTENT_PACKAGE
#define ORBIS_STUBBED { }
#else
#define ORBIS_STUBBED { static bool bSet = false; if(!bSet){printf("missing function on PS4 : %s\n Tell MarkH about this, then press f5 to continue.\n", __FUNCTION__); bSet = true; SCE_BREAK();} }
#endif

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@@ -0,0 +1,176 @@
#pragma once
//#include "winerror.h"
typedef unsigned int DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef float FLOAT;
typedef int __int32;
typedef FLOAT *PFLOAT;
typedef BOOL *PBOOL;
typedef BOOL *LPBOOL;
typedef BYTE *PBYTE;
typedef BYTE *LPBYTE;
typedef int *PINT;
typedef int *LPINT;
typedef WORD *PWORD;
typedef WORD *LPWORD;
typedef int *PLONG;
typedef int *LPLONG;
typedef DWORD *PDWORD;
typedef DWORD *LPDWORD;
typedef void *LPVOID;
typedef const void *LPCVOID;
typedef void *PVOID;
typedef unsigned int ULONG;
typedef unsigned char boolean;
typedef int INT;
typedef unsigned int UINT;
typedef unsigned int *PUINT;
typedef unsigned char byte;
typedef long __int64;
typedef unsigned long __uint64;
typedef unsigned int DWORD;
typedef int INT;
typedef unsigned long ULONG_PTR, *PULONG_PTR;
typedef ULONG_PTR SIZE_T, *PSIZE_T;
typedef long LONG64, *PLONG64;
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef int LONG;
typedef long LONGLONG;
typedef unsigned long ULONGLONG;
#define CONST const
typedef wchar_t WCHAR; // wc, 16-bit UNICODE character
typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;
typedef CONST WCHAR *LPCWSTR, *PCWSTR;
//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;
typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
typedef struct _FILETIME {
#ifdef _M_PPCBE
DWORD dwHighDateTime;
DWORD dwLowDateTime;
#else
DWORD dwLowDateTime;
DWORD dwHighDateTime;
#endif
} FILETIME, *PFILETIME, *LPFILETIME;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
struct {
#if defined(_M_PPCBE)
LONG HighPart;
DWORD LowPart;
#else
DWORD LowPart;
LONG HighPart;
#endif
};
struct {
#if defined(_M_PPCBE)
LONG HighPart;
DWORD LowPart;
#else
DWORD LowPart;
LONG HighPart;
#endif
} u;
#endif //MIDL_PASS
LONGLONG QuadPart;
} LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
struct {
#if defined(_M_PPCBE)
DWORD HighPart;
DWORD LowPart;
#else
DWORD LowPart;
DWORD HighPart;
#endif
};
struct {
#if defined(_M_PPCBE)
DWORD HighPart;
DWORD LowPart;
#else
DWORD LowPart;
DWORD HighPart;
#endif
} u;
#endif //MIDL_PASS
ULONGLONG QuadPart;
} ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// 360 specifics
typedef int32_t HRESULT;
typedef void* HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
DECLARE_HANDLE(HINSTANCE);
typedef HINSTANCE HMODULE; /* HMODULEs can be used in place of HINSTANCEs */
typedef struct _OVERLAPPED {
ULONG_PTR Internal;
ULONG_PTR InternalHigh;
DWORD Offset;
DWORD OffsetHigh;
HANDLE hEvent;
} OVERLAPPED, *LPOVERLAPPED;
typedef LPVOID PSECURITY_ATTRIBUTES;
typedef LPVOID LPSECURITY_ATTRIBUTES;
#define __in_ecount(a)
#define __in_bcount(a)
#ifndef AUTO_VAR
#define AUTO_VAR(_var, _val) auto _var = _val
#endif

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#pragma once
class ShutdownManager
{
public:
typedef enum
{
eMainThread,
eLeaderboardThread,
eCommerceThread,
ePostProcessThread,
eRunUpdateThread,
eRenderChunkUpdateThread,
eServerThread,
eStorageManagerThreads,
eConnectionReadThreads,
eConnectionWriteThreads,
eEventQueueThreads,
eThreadIdCount
} EThreadId;
static void Initialise() {}
static void StartShutdown() {}
static void MainThreadHandleShutdown() {}
#ifdef __PS3__
static void SysUtilCallback(uint64_t status, uint64_t param, void *userdata);
#endif
static void HasStarted(EThreadId threadId) {};
static void HasStarted(EThreadId threadId, C4JThread::EventArray *eventArray) {};
static bool ShouldRun(EThreadId threadId) {return true;};
static void HasFinished(EThreadId threadId) {};
private:
#ifdef __PS3__
static bool s_threadShouldRun[eThreadIdCount];
static int s_threadRunning[eThreadIdCount];
static CRITICAL_SECTION s_threadRunningCS;
static C4JThread::EventArray *s_eventArray[eThreadIdCount];
static void RequestThreadToStop(int i);
static void WaitForSignalledToComplete();
static void StorageManagerCompleteFn();
#endif
};

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#include "stdafx.h"
TLSStorageOrbis* TLSStorageOrbis::m_pInstance = NULL;
BOOL TLSStorageOrbis::m_activeList[sc_maxSlots];
__thread LPVOID TLSStorageOrbis::m_values[sc_maxSlots];
TLSStorageOrbis::TLSStorageOrbis()
{
for(int i=0;i<sc_maxSlots; i++)
{
m_activeList[i] = false;
m_values[i] = NULL;
}
}
TLSStorageOrbis* TLSStorageOrbis::Instance()
{
if ( m_pInstance == 0 ) // Is this the first time?
{
m_pInstance = new TLSStorageOrbis; // Create the singleton instance.
}
return m_pInstance;
}
int TLSStorageOrbis::Alloc()
{
for(int i=0; i<sc_maxSlots; i++)
{
if(m_activeList[i] == false)
{
m_activeList[i] = true;
m_values[i] = NULL;
return i;
}
}
assert(0); // we've ran out of slots
}
BOOL TLSStorageOrbis::Free( DWORD _index )
{
if(m_activeList[_index] == false)
return false; // not been allocated
m_activeList[_index] = false;
m_values[_index] = NULL;
return true;
}
BOOL TLSStorageOrbis::SetValue( DWORD _index, LPVOID _val )
{
if(m_activeList[_index] == false)
return false;
m_values[_index] = _val;
return true;
}
LPVOID TLSStorageOrbis::GetValue( DWORD _index )
{
if(m_activeList[_index] == false)
return NULL;
return m_values[_index];
}

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@@ -0,0 +1,20 @@
#pragma once
class TLSStorageOrbis
{
static TLSStorageOrbis* m_pInstance;
static const int sc_maxSlots = 64;
static BOOL m_activeList[sc_maxSlots];
__thread static LPVOID m_values[sc_maxSlots];
public:
TLSStorageOrbis();
// Retrieve singleton instance.
static TLSStorageOrbis* Instance();
int Alloc();
BOOL Free(DWORD _index);
BOOL SetValue(DWORD _index, LPVOID _val);
LPVOID GetValue(DWORD _index);
};

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