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Minecraft.Client/Orbis/Leaderboards/OrbisLeaderboardManager.cpp
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1081
Minecraft.Client/Orbis/Leaderboards/OrbisLeaderboardManager.cpp
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File diff suppressed because it is too large
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109
Minecraft.Client/Orbis/Leaderboards/OrbisLeaderboardManager.h
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109
Minecraft.Client/Orbis/Leaderboards/OrbisLeaderboardManager.h
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#pragma once
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#include "Common\Leaderboards\LeaderboardManager.h"
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class OrbisLeaderboardManager : public LeaderboardManager
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{
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protected:
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enum EStatsState
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{
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eStatsState_Idle,
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eStatsState_Getting,
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eStatsState_Failed,
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eStatsState_Ready,
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eStatsState_Canceled,
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//eStatsState_Writing,
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eStatsState_Max
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};
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public:
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OrbisLeaderboardManager();
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virtual ~OrbisLeaderboardManager();
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private:
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unsigned short m_openSessions;
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C4JThread *m_threadScoreboard;
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bool m_running;
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int m_titleContext;
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int32_t m_requestId;
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//SceNpId m_myNpId;
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static int scoreboardThreadEntry(LPVOID lpParam);
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void scoreboardThreadInternal();
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bool getScoreByIds();
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bool getScoreByRange();
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bool setScore();
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queue<RegisterScore> m_views;
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CRITICAL_SECTION m_csViewsLock;
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EStatsState m_eStatsState; //State of the stats read
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// EFilterMode m_eFilterMode;
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ReadScore *m_scores;
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unsigned int m_maxRank;
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//SceNpScoreRankData *m_stats;
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public:
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virtual void Tick();// {}
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//Open a session
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virtual bool OpenSession();// { return true; }
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//Close a session
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virtual void CloseSession();// {}
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//Delete a session
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virtual void DeleteSession();// {}
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//Write the given stats
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//This is called synchronously and will not free any memory allocated for views when it is done
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virtual bool WriteStats(unsigned int viewCount, ViewIn views);// { return false; }
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virtual bool ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount);// { return false; }
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virtual bool ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount);// { return false; }
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virtual bool ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount);// { return false; }
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//Perform a flush of the stats
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virtual void FlushStats();// {}
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//Cancel the current operation
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virtual void CancelOperation();// {}
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//Is the leaderboard manager idle.
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virtual bool isIdle();// { return true; }
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private:
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int getBoardId(int difficulty, EStatsType);
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//LeaderboardManager::ReadScore *filterJustScorers(unsigned int &num, LeaderboardManager::ReadScore *friendsData);
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SceNpScorePlayerRankData *addPadding(unsigned int num, SceNpScoreRankData *rankData);
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void convertToOutput(unsigned int &num, ReadScore *out, SceNpScorePlayerRankData *rankData, SceNpScoreComment *comm);
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void toBinary(void *out, SceNpScoreComment *in);
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void fromBinary(SceNpScoreComment **out, void *in);
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void toBase32(SceNpScoreComment *out, void *in);
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void fromBase32(void *out, SceNpScoreComment *in);
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void toSymbols(char *);
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void fromSymbols(char *);
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bool test_string(string);
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void initReadScoreStruct(ReadScore &out, SceNpScoreRankData &);
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void fillReadScoreStruct(ReadScore &out, SceNpScoreComment &comment);
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static bool SortByRank(const ReadScore &lhs, const ReadScore &rhs);
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//void NotifyAsyncPlusFeature();
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};
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131
Minecraft.Client/Orbis/Leaderboards/base64.cpp
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131
Minecraft.Client/Orbis/Leaderboards/base64.cpp
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/*
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base64.cpp and base64.h
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Copyright (C) 2004-2008 Ren<65> Nyffenegger
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This source code is provided 'as-is', without any express or implied
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warranty. In no event will the author be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this source code must not be misrepresented; you must not
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claim that you wrote the original source code. If you use this source code
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original source code.
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3. This notice may not be removed or altered from any source distribution.
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Ren<65> Nyffenegger rene.nyffenegger@adp-gmbh.ch
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*/
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#include "stdafx.h"
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#include "base64.h"
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#include <iostream>
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static const std::string base64_chars =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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"abcdefghijklmnopqrstuvwxyz"
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"0123456789+/";
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static inline bool is_base64(unsigned char c) {
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return (isalnum(c) || (c == '+') || (c == '/'));
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}
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// 4J ADDED,
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std::string base64_encode(std::string str)
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{
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return base64_encode( reinterpret_cast<const unsigned char*>(str.c_str()), str.length() );
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}
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std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
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std::string ret;
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int i = 0;
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int j = 0;
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unsigned char char_array_3[3];
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unsigned char char_array_4[4];
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while (in_len--) {
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char_array_3[i++] = *(bytes_to_encode++);
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if (i == 3) {
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char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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char_array_4[3] = char_array_3[2] & 0x3f;
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for(int ii = 0; (ii <4) ; ii++)
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ret += base64_chars[char_array_4[ii]];
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i = 0;
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}
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}
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if (i)
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{
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for(j = i; j < 3; j++)
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char_array_3[j] = '\0';
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char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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char_array_4[3] = char_array_3[2] & 0x3f;
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for (j = 0; (j < i + 1); j++)
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ret += base64_chars[char_array_4[j]];
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while((i++ < 3))
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ret += '=';
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}
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return ret;
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}
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std::string base64_decode(std::string const& encoded_string) {
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int in_len = encoded_string.size();
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int i = 0;
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int j = 0;
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int in_ = 0;
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unsigned char char_array_4[4], char_array_3[3];
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std::string ret;
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while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
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char_array_4[i++] = encoded_string[in_]; in_++;
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if (i ==4) {
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for (i = 0; i <4; i++)
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char_array_4[i] = base64_chars.find(char_array_4[i]);
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (i = 0; (i < 3); i++)
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ret += char_array_3[i];
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i = 0;
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}
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}
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if (i) {
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for (j = i; j <4; j++)
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char_array_4[j] = 0;
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for (j = 0; j <4; j++)
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char_array_4[j] = base64_chars.find(char_array_4[j]);
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
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}
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return ret;
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}
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7
Minecraft.Client/Orbis/Leaderboards/base64.h
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7
Minecraft.Client/Orbis/Leaderboards/base64.h
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#pragma once
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#include <string>
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std::string base64_encode(std::string str);
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std::string base64_encode(unsigned char const* , unsigned int len);
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std::string base64_decode(std::string const& s);
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