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21
Minecraft.Client/OffsettedRenderList.h
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21
Minecraft.Client/OffsettedRenderList.h
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#pragma once
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class IntBuffer;
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class OffsettedRenderList
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{
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private:
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int x, y, z;
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float xOff, yOff, zOff;
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IntBuffer *lists;
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bool inited;
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bool rendered ;
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public:
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OffsettedRenderList(); // 4J added
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void init(int x, int y, int z, double xOff, double yOff, double zOff);
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bool isAt(int x, int y, int z);
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void add(int list);
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void render();
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void clear();
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};
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