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19
Minecraft.Client/GuiComponent.h
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19
Minecraft.Client/GuiComponent.h
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#pragma once
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class Font;
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using namespace std;
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class GuiComponent
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{
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protected:
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float blitOffset;
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protected:
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void hLine(int x0, int x1, int y, int col);
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void vLine(int x, int y0, int y1, int col);
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void fill(int x0, int y0, int x1, int y1, int col);
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void fillGradient(int x0, int y0, int x1, int y1, int col1, int col2);
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public:
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GuiComponent(); // 4J added
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void drawCenteredString(Font *font, const wstring& str, int x, int y, int color);
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void drawString(Font *font, const wstring& str, int x, int y, int color);
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void blit(int x, int y, int sx, int sy, int w, int h);
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};
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