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40
Minecraft.Client/Durango/Xbox_Utils.cpp
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40
Minecraft.Client/Durango/Xbox_Utils.cpp
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#include "stdafx.h"
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//--------------------------------------------------------------------------------------
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// Name: DebugSpewV()
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// Desc: Internal helper function
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//--------------------------------------------------------------------------------------
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#ifndef _CONTENT_PACKAGE
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static VOID DebugSpewV( const CHAR* strFormat, const va_list pArgList )
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{
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#ifdef __PS3__
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assert(0);
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#else
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CHAR str[2048];
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// Use the secure CRT to avoid buffer overruns. Specify a count of
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// _TRUNCATE so that too long strings will be silently truncated
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// rather than triggering an error.
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_vsnprintf_s( str, _TRUNCATE, strFormat, pArgList );
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OutputDebugStringA( str );
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#endif
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}
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#endif
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//--------------------------------------------------------------------------------------
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// Name: DebugSpew()
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// Desc: Prints formatted debug spew
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//--------------------------------------------------------------------------------------
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#ifdef _Printf_format_string_ // VC++ 2008 and later support this annotation
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VOID CDECL DebugSpew( _In_z_ _Printf_format_string_ const CHAR* strFormat, ... )
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#else
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VOID CDECL DebugPrintf( const CHAR* strFormat, ... )
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#endif
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{
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#ifndef _CONTENT_PACKAGE
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va_list pArgList;
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va_start( pArgList, strFormat );
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DebugSpewV( strFormat, pArgList );
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va_end( pArgList );
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#endif
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}
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