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Minecraft.Client/Durango/Network/base64.cpp
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156
Minecraft.Client/Durango/Network/base64.cpp
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/*
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base64.cpp and base64.h
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Copyright (C) 2004-2008 Ren<65> Nyffenegger
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This source code is provided 'as-is', without any express or implied
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warranty. In no event will the author be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this source code must not be misrepresented; you must not
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claim that you wrote the original source code. If you use this source code
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original source code.
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3. This notice may not be removed or altered from any source distribution.
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Ren<65> Nyffenegger rene.nyffenegger@adp-gmbh.ch
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*/
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#include "stdafx.h"
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#include "base64.h"
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#include <iostream>
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static const std::wstring base64_chars =
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L"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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L"abcdefghijklmnopqrstuvwxyz"
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L"0123456789+/";
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static inline bool is_base64(wchar_t c)
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{
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return (isalnum(c) || (c == L'+') || (c == L'/'));
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}
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// 4J changed to use Platform::String
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Platform::String^ base64_encode(unsigned char* chars_to_encode, unsigned int in_len)
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{
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std::wstring ret;
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int i = 0;
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int j = 0;
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unsigned char char_array_3[3];
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unsigned char char_array_4[4];
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while (in_len--)
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{
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char_array_3[i++] = *(chars_to_encode++);
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if (i == 3)
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{
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char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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char_array_4[3] = char_array_3[2] & 0x3f;
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for(int ii = 0; (ii <4) ; ii++)
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{
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ret += base64_chars[char_array_4[ii]];
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}
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i = 0;
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}
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}
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if (i)
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{
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for(j = i; j < 3; j++)
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{
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char_array_3[j] = '\0';
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}
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char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
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char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
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char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
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char_array_4[3] = char_array_3[2] & 0x3f;
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for (j = 0; (j < i + 1); j++)
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{
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ret += base64_chars[char_array_4[j]];
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}
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while((i++ < 3))
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{
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ret += L'=';
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}
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}
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return ref new Platform::String(ret.c_str());
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}
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void base64_decode(Platform::String ^encoded_string, unsigned char *output, unsigned int out_len)
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{
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int in_len = encoded_string->Length();
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int i = 0;
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int j = 0;
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int in_ = 0;
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unsigned char char_array_4[4];
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unsigned char char_array_3[3];
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unsigned char *pucOut = output;
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while (in_len-- && ( encoded_string->Data()[in_] != L'=') && is_base64(encoded_string->Data()[in_]))
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{
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char_array_4[i++] = (unsigned char)(encoded_string->Data()[in_]);
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in_++;
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if (i ==4)
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{
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for (i = 0; i <4; i++)
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{
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char_array_4[i] = (unsigned char )base64_chars.find(char_array_4[i]);
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}
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (i = 0; (i < 3); i++)
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{
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*pucOut++ = char_array_3[i];
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if( ( pucOut - output ) >= out_len ) return;
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}
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i = 0;
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}
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}
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if(i)
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{
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for (j = i; j <4; j++)
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{
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char_array_4[j] = 0;
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}
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for (j = 0; j <4; j++)
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{
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char_array_4[j] = (unsigned char )base64_chars.find(char_array_4[j]);
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}
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char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
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char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
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char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
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for (j = 0; (j < i - 1); j++)
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{
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*pucOut++ = char_array_3[j];
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if( ( pucOut - output ) >= out_len ) return;
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}
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}
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}
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