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murdle
2026-03-01 02:38:58 +02:00
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#include "stdafx.h"
#include "DurangoLeaderboardManager.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
namespace WFC = Windows::Foundation::Collections;
namespace CC = concurrency;
LeaderboardManager *LeaderboardManager::m_instance = new DurangoLeaderboardManager(); //Singleton instance of the LeaderboardManager
DurangoLeaderboardManager::DurangoLeaderboardManager()
{
m_eStatsState = eStatsState_Idle;
InitializeCriticalSection(&m_csStatsState);
m_openSessions = 0;
m_xboxLiveContext = nullptr;
m_scores = NULL;
m_readCount = 0;
m_maxRank = 0;
m_waitingForProfiles = false;
m_difficulty = 0;
m_type = eStatsType_UNDEFINED;
m_statNames = ref new PC::Vector<P::String^>();
m_xboxUserIds = ref new PC::Vector<P::String^>();
m_leaderboardAsyncOp = nullptr;
m_statsAsyncOp = nullptr;
for(unsigned int difficulty = 0; difficulty < 4; ++difficulty)
{
m_leaderboardNames[difficulty][eStatsType_Travelling] = L"LeaderboardTravelling" + _toString(difficulty);
m_leaderboardNames[difficulty][eStatsType_Mining] = L"LeaderboardMining" + _toString(difficulty);
m_leaderboardNames[difficulty][eStatsType_Farming] = L"LeaderboardFarming" + _toString(difficulty);
m_leaderboardNames[difficulty][eStatsType_Kills] = L"LeaderboardKills" + _toString(difficulty);
m_socialLeaderboardNames[difficulty][eStatsType_Travelling] = L"Leaderboard.LeaderboardId.0.DifficultyLevelId." + _toString(difficulty);
m_socialLeaderboardNames[difficulty][eStatsType_Mining] = L"Leaderboard.LeaderboardId.1.DifficultyLevelId." + _toString(difficulty);
m_socialLeaderboardNames[difficulty][eStatsType_Farming] = L"Leaderboard.LeaderboardId.2.DifficultyLevelId." + _toString(difficulty);
m_socialLeaderboardNames[difficulty][eStatsType_Kills] = L"Leaderboard.LeaderboardId.3.DifficultyLevelId." + _toString(difficulty);
m_leaderboardStatNames[difficulty][eStatsType_Travelling].push_back( L"DistanceTravelled.DifficultyLevelId." + _toString(difficulty) + L".TravelMethodId.0"); // Walked
m_leaderboardStatNames[difficulty][eStatsType_Travelling].push_back( L"DistanceTravelled.DifficultyLevelId." + _toString(difficulty) + L".TravelMethodId.2"); // Fallen
m_leaderboardStatNames[difficulty][eStatsType_Travelling].push_back( L"DistanceTravelled.DifficultyLevelId." + _toString(difficulty) + L".TravelMethodId.4"); // Minecart
m_leaderboardStatNames[difficulty][eStatsType_Travelling].push_back( L"DistanceTravelled.DifficultyLevelId." + _toString(difficulty) + L".TravelMethodId.5"); // Boat
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.3"); // Dirt
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.4"); // Cobblestone
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.12"); // Sand
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.1"); // Stone
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.13"); // Gravel
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.82"); // Clay
m_leaderboardStatNames[difficulty][eStatsType_Mining].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.49"); // Obsidian
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"McItemAcquired.DifficultyLevelId." + _toString(difficulty) + L".AcquisitionMethodId.1.ItemId.344"); // Eggs
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.59"); // Wheat
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.39"); // Mushroom
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"BlockBroken.DifficultyLevelId." + _toString(difficulty) + L".BlockId.83"); // Sugarcane
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"McItemAcquired.DifficultyLevelId." + _toString(difficulty) + L".AcquisitionMethodId.2.ItemId.335"); // Milk
m_leaderboardStatNames[difficulty][eStatsType_Farming].push_back( L"McItemAcquired.DifficultyLevelId." + _toString(difficulty) + L".AcquisitionMethodId.1.ItemId.86"); // Pumpkin
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.54"); // Zombie
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.51"); // Skeleton
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.50"); // Creeper
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.52"); // Spider
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.49"); // Spider Jockey
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.57"); // Zombie Pigman
m_leaderboardStatNames[difficulty][eStatsType_Kills].push_back( L"MobKilledTotal.DifficultyLevelId." + _toString(difficulty) + L".EnemyRoleId.55"); // Slime
}
}
void DurangoLeaderboardManager::Tick()
{
ReadView view;
switch( getState() )
{
case eStatsState_GettingLeaderboardInfo:
break;
case eStatsState_ReceivedLeaderboardInfo:
{
setState(eStatsState_GettingStatsInfo);
// Get the actual display info for the stats
m_statsAsyncOp = m_xboxLiveContext->UserStatisticsService->GetMultipleUserStatisticsAsync(
m_xboxUserIds->GetView(), // the collection of Xbox user IDs whose stats we want to retrieve
SERVICE_CONFIG_ID, // the service config that contains the stats we want
m_statNames->GetView() // a list of stat names we want
);
auto task = concurrency::create_task(m_statsAsyncOp).then( [this] (CC::task<WFC::IVectorView<MXS::UserStatistics::UserStatisticsResult^>^> resultListTask)
{
try
{
app.DebugPrintf("[LeaderboardManager] Second continuation\n");
m_statsAsyncOp = nullptr;
WFC::IVectorView<MXS::UserStatistics::UserStatisticsResult^>^ resultList = resultListTask.get();
if (m_xboxLiveContext == nullptr) throw(ref new P::Exception(-1));
int userIndex = 0;
for( MXS::UserStatistics::UserStatisticsResult^ result : resultList )
{
app.DebugPrintf("XboxUserId: %ls\n", result->XboxUserId->Data());
for( UINT index = 0; index<result->ServiceConfigurationStatistics->Size; index++ )
{
MXS::UserStatistics::ServiceConfigurationStatistic^ configStat = result->ServiceConfigurationStatistics->GetAt(index);
//app.DebugPrintf("ServiceConfigurationId: %ls\n", configStat->ServiceConfigurationId->Data());
updateStatsInfo(userIndex, m_difficulty, m_type, configStat->Statistics);
}
++userIndex;
}
app.DebugPrintf("[LeaderboardManager] Setting to ready\n");
setState(eStatsState_Ready);
}
catch (Platform::Exception^ ex)
{
m_leaderboardAsyncOp = nullptr;
setState(eStatsState_Failed);
if (ex->HResult == HTTP_E_STATUS_NOT_FOUND) app.DebugPrintf("[LeaderboardManager] ERROR calling GetLeaderboardAsync: 404 Not Found - 0x%0.8x\n", ex->HResult);
else app.DebugPrintf("[LeaderboardManager] ERROR calling GetLeaderboardAsync: 0x%0.8x\n", ex->HResult);
}
catch (...)
{
app.DebugPrintf("[LeaderboardManager] SecondContinuation: Unknown exception.\n");
}
});
}
break;
case eStatsState_GettingStatsInfo:
break;
case eStatsState_Ready:
{
// If we're waiting on profiles, don't return scores just yet
if (m_waitingForProfiles)
{
return;
}
else
{
if (m_displayNames.size() == m_readCount)
{
// Add display names to scores
for (int i = 0; i < m_displayNames.size(); i++)
{
m_scores[i].m_name = m_displayNames[i];
}
}
else
{
// This seem to happen if something went wrong with Xbox Live
app.DebugPrintf("DurangoLeaderboardManager::Tick: Display names count (%i) didn't match read count (%i)", m_displayNames.size(), m_readCount);
}
m_displayNames.clear();
}
//assert(m_scores != NULL || m_readCount == 0);
view.m_numQueries = m_readCount;
view.m_queries = m_scores;
// 4J-JEV: Debugging.
//LeaderboardManager::printStats(view);
eStatsReturn ret = view.m_numQueries > 0 ? eStatsReturn_Success : eStatsReturn_NoResults;
if (m_readListener != NULL)
{
app.DebugPrintf("[LeaderboardManager] OnStatsReadComplete(%i, %i, _)\n", ret, m_readCount);
m_readListener->OnStatsReadComplete(ret, m_maxRank, view);
}
app.DebugPrintf("[LeaderboardManager] Deleting scores\n");
delete [] m_scores;
m_scores = NULL;
setState(eStatsState_Idle);
}
break;
case eStatsState_Failed:
view.m_numQueries = 0;
view.m_queries = NULL;
if ( m_readListener != NULL )
{
m_readListener->OnStatsReadComplete(eStatsReturn_NetworkError, 0, view);
}
setState(eStatsState_Idle);
break;
case eStatsState_Canceled:
app.DebugPrintf("[LeaderboardManager] Setting canceled\n");
setState(eStatsState_Idle);
break;
default: // Getting or Idle.
if (m_openSessions == 0 && m_xboxLiveContext != nullptr)
{
m_xboxLiveContext = nullptr;
app.DebugPrintf("[LeaderboardManager] Tick(): Nulled XboxLiveContext\n");
}
break;
}
}
//Open a session
bool DurangoLeaderboardManager::OpenSession()
{
if (m_openSessions == 0)
{
app.DebugPrintf("[LeaderboardManager] OpenSession()\n");
try
{
WXS::User^ user = ProfileManager.GetUser(ProfileManager.GetPrimaryPad());
if(user != nullptr && user->IsSignedIn && !user->IsGuest)
{
m_xboxLiveContext = ref new MXS::XboxLiveContext(user);
}
else
{
app.DebugPrintf("[LeaderboardManager] OpenSession(): Failed to created new XboxLiveContext, No valid user\n");
return false;
}
}
catch (Platform::Exception^ ex)
{
m_xboxLiveContext = nullptr;
app.DebugPrintf("[LeaderboardManager] OpenSession(): Failed to created new XboxLiveContext, ret == 0x%08X.\n", ex->HResult);
return false;
}
catch (...)
{
app.DebugPrintf("[LeaderboardManager] OpenSession(): Unknown exception.\n");
return false;
}
}
else app.DebugPrintf("[LeaderboardManager] OpenSession(): Another session opened, total=%i\n", m_openSessions+1);
m_openSessions++;
return true;
}
//Close a session
void DurangoLeaderboardManager::CloseSession()
{
m_openSessions--;
if (m_openSessions == 0)
{
if(isIdle())
{
m_xboxLiveContext = nullptr;
app.DebugPrintf("[LeaderboardManager] CloseSession(): Nulled XboxLiveContext\n");
}
}
else app.DebugPrintf("[LeaderboardManager] CloseSession(): %i sessions still open.\n", m_openSessions);
}
//Delete a session
void DurangoLeaderboardManager::DeleteSession()
{
}
//Write the given stats
//This is called synchronously and will not free any memory allocated for views when it is done
bool DurangoLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views)
{
return false;
}
bool DurangoLeaderboardManager::ReadStats_Friends(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount)
{
// Need to cancel read/write operation first.
if (!isIdle()) return false;
if (!LeaderboardManager::ReadStats_Friends(listener, difficulty, type, myUID, startIndex, readCount)) return false;
setState(eStatsState_GettingLeaderboardInfo);
if( m_xboxLiveContext == nullptr )
{
throw ref new Platform::InvalidArgumentException(L"A valid User is required");
}
// Request the leaderboard to get ranking information
auto asyncOp = m_xboxLiveContext->LeaderboardService->GetLeaderboardForSocialGroupWithSkipToRankAsync(
ref new P::String(myUID.toString().c_str()),
SERVICE_CONFIG_ID,
ref new P::String(m_socialLeaderboardNames[difficulty][type].c_str()),
MXS::Social::SocialGroupConstants::People,
startIndex,
ref new P::String(L"descending"),
readCount
);
runLeaderboardRequest(asyncOp, difficulty, type, readCount, EFilterMode::eFM_Friends);
return true;
}
bool DurangoLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount)
{
// Need to cancel read/write operation first.
if (!isIdle()) return false;
if (!LeaderboardManager::ReadStats_MyScore(listener, difficulty, type, myUID, readCount)) return false;
setState(eStatsState_GettingLeaderboardInfo);
if( m_xboxLiveContext == nullptr )
{
throw ref new Platform::InvalidArgumentException(L"A valid User is required");
}
P::String^ leaderboardName = ref new P::String(m_leaderboardNames[difficulty][type].c_str());
// Request the leaderboard to get ranking information
auto asyncOp = m_xboxLiveContext->LeaderboardService->GetLeaderboardWithSkipToUserAsync(
SERVICE_CONFIG_ID,
leaderboardName,
ref new P::String(myUID.toString().c_str()), // skip to this user
readCount
);
runLeaderboardRequest(asyncOp, difficulty, type, readCount, EFilterMode::eFM_MyScore);
return true;
}
bool DurangoLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener *listener, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount)
{
// Need to cancel read/write operation first.
if (!isIdle()) return false;
if (!LeaderboardManager::ReadStats_TopRank(listener, difficulty, type, startIndex, readCount)) return false;
setState(eStatsState_GettingLeaderboardInfo);
if( m_xboxLiveContext == nullptr )
{
throw ref new Platform::InvalidArgumentException(L"A valid User is required");
}
P::String^ leaderboardName = ref new P::String(m_leaderboardNames[difficulty][type].c_str());
// Request the leaderboard to get ranking information
auto asyncOp = m_xboxLiveContext->LeaderboardService->GetLeaderboardAsync(
SERVICE_CONFIG_ID,
leaderboardName,
startIndex, // skip this many ranks
readCount
);
runLeaderboardRequest(asyncOp, difficulty, type, readCount, EFilterMode::eFM_TopRank);
return true;
}
//Perform a flush of the stats
void DurangoLeaderboardManager::FlushStats()
{
}
//Cancel the current operation
void DurangoLeaderboardManager::CancelOperation()
{
m_readListener = NULL;
setState(eStatsState_Canceled);
if(m_leaderboardAsyncOp) m_leaderboardAsyncOp->Cancel();
if(m_statsAsyncOp) m_statsAsyncOp->Cancel();
//if (m_transactionCtx != 0)
//{
// int ret = sceNpScoreAbortTransaction(m_transactionCtx);
//
// if (ret < 0)
// {
// app.DebugPrintf("[LeaderboardManager] CancelOperation(): Problem encountered aborting current operation, 0x%X.\n", ret);
// }
// else
// {
// app.DebugPrintf("[LeaderboardManager] CancelOperation(): Operation aborted successfully.\n");
// }
//}
//else app.DebugPrintf("[LeaderboardManager] CancelOperation(): No current operation.\n");
}
//Is the leaderboard manager idle.
bool DurangoLeaderboardManager::isIdle()
{
return getState() == eStatsState_Idle;
}
void DurangoLeaderboardManager::runLeaderboardRequest(WF::IAsyncOperation<MXSL::LeaderboardResult^>^ asyncOp, int difficulty, EStatsType type, unsigned int readCount, EFilterMode filter)
{
m_leaderboardAsyncOp = asyncOp;
m_difficulty = difficulty;
m_type = type;
// Build stat names
m_statNames = ref new PC::Vector<P::String^>();
m_statNames->Clear();
for(wstring name : m_leaderboardStatNames[difficulty][type])
{
m_statNames->Append(ref new P::String(name.c_str()));
}
app.DebugPrintf("[LeaderboardManager] Running request\n");
CC::create_task(asyncOp)
.then( [this, readCount, difficulty, type, filter] (CC::task<MXSL::LeaderboardResult^> resultTask)
{
try
{
app.DebugPrintf("[LeaderboardManager] First continuation.\n");
m_leaderboardAsyncOp = nullptr;
MXSL::LeaderboardResult^ lastResult = resultTask.get();
app.DebugPrintf(
"Name: %ls - Filter: %ls - Rows: Retrieved=%d Total=%d Requested=%d.\n",
lastResult->DisplayName->Data(),
LeaderboardManager::filterNames[ (int) filter ].c_str(),
lastResult->Rows->Size, lastResult->TotalRowCount, readCount
);
//app.DebugPrintf("Column count: %d, Column: %ls, %ls, %d\n", lastResult->Columns->Size, lastResult->Columns->GetAt(0)->DisplayName->Data(), lastResult->Columns->GetAt(0)->StatisticName->Data(), lastResult->Columns->GetAt(0)->StatisticType);
// 4J-JEV: Fix for Xbox One #162541 - [CRASH] Code: Leaderboards: Title crashes after pressing [B] Back button while changing Leaderboards' filter to 'My Score'
// 4J-JEV: Fix for X1: #165487 - [CRASH] XR-074: Compliance: The title does not properly handle switching to offline session while browsing the Leaderboards.
if (m_xboxLiveContext == nullptr) throw(ref new P::Exception(-1));
// If this is My_Score, check that the user appears
if (filter == eFM_MyScore)
{
bool userIncluded = false;
for(int i = 0; i < lastResult->Rows->Size; i++)
{
if (lastResult->Rows->GetAt(i)->XboxUserId == m_xboxLiveContext->User->XboxUserId) userIncluded = true;
}
// If the user isn't included, don't show the results
if (!userIncluded)
{
m_readCount = 0;
throw(ref new P::Exception(INET_E_DATA_NOT_AVAILABLE));
}
}
m_maxRank = lastResult->TotalRowCount;
m_readCount = lastResult->Rows->Size;
if (m_scores != NULL) delete [] m_scores;
m_scores = new ReadScore[m_readCount];
ZeroMemory(m_scores, sizeof(ReadScore) * m_readCount);
m_xboxUserIds->Clear();
app.DebugPrintf("[LeaderboardManager] Retrieved Scores:\n");
for( UINT index = 0; index < lastResult->Rows->Size; index++ )
{
MXSL::LeaderboardRow^ row = lastResult->Rows->GetAt(index);
app.DebugPrintf(
"\tIndex: %d\tRank: %d\tPercentile: %.1f%%\tXboxUserId: %ls\tValue: %ls.\n",
index,
row->Rank,
row->Percentile * 100,
row->XboxUserId->Data(),
row->Values->GetAt(0)->Data()
);
m_scores[index].m_name = row->Gamertag->Data();
m_scores[index].m_rank = row->Rank;
m_scores[index].m_uid = PlayerUID(row->XboxUserId->Data());
// 4J-JEV: Added to help determine if this player's score is hidden due to their privacy settings.
m_scores[index].m_totalScore = (unsigned long) _fromString<long long>(row->Values->GetAt(0)->Data());
m_xboxUserIds->Append(row->XboxUserId);
}
if(m_readCount > 0)
{
vector<PlayerUID> xuids = vector<PlayerUID>();
for(int i = 0; i < lastResult->Rows->Size; i++)
{
xuids.push_back(PlayerUID(lastResult->Rows->GetAt(i)->XboxUserId->Data()));
}
m_waitingForProfiles = true;
ProfileManager.GetProfiles(xuids, &GetProfilesCallback, this);
setState(eStatsState_ReceivedLeaderboardInfo);
}
else
{
// we hit the end of the list
app.DebugPrintf("Reach the end\n");
setState(eStatsState_Ready);
}
}
catch (Platform::Exception^ ex)
{
m_leaderboardAsyncOp = nullptr;
if (ex->HResult == INET_E_DATA_NOT_AVAILABLE)
{
// we hit the end of the list
app.DebugPrintf("ERROR: Reach the end\n");
setState(eStatsState_Ready);
}
else if(ex->HResult == HTTP_E_STATUS_NOT_FOUND)
{
app.DebugPrintf("Error calling GetLeaderboardAsync function: 404 Not Found - 0x%0.8x\n", ex->HResult);
setState(eStatsState_Failed);
}
else
{
app.DebugPrintf("Error calling GetLeaderboardAsync function: 0x%0.8x\n", ex->HResult);
setState(eStatsState_Failed);
}
}
catch (...)
{
app.DebugPrintf("[LeaderboardManager] Unknown exception.\n");
}
});
}
void DurangoLeaderboardManager::updateStatsInfo(int userIndex, int difficulty, EStatsType type, WFC::IVectorView<MXS::UserStatistics::Statistic^>^ statsResult)
{
if (m_scores)
{
LeaderboardManager::ReadScore *userScore = &m_scores[userIndex];
switch (type)
{
case eStatsType_Farming: userScore->m_statsSize = 6; break;
case eStatsType_Mining: userScore->m_statsSize = 7; break;
case eStatsType_Kills: userScore->m_statsSize = 7; break;
case eStatsType_Travelling: userScore->m_statsSize = 4; break;
}
int statIndex = 0, sumScores = 0;
for(wstring statName : m_leaderboardStatNames[difficulty][type])
{
bool found = false;
for(auto result : statsResult)
{
if(statName.compare(result->StatisticName->Data()) == 0)
{
userScore->m_statsData[statIndex] = _fromString<unsigned long>(result->Value->Data());
found = true;
break;
}
}
if(!found)
{
userScore->m_statsData[statIndex] = 0;
}
sumScores += userScore->m_statsData[statIndex];
++statIndex;
}
if ( (sumScores == 0) && (userScore->m_totalScore > 0) )
{
app.DebugPrintf("[LeaderboardManager] Player '%s' (rank %d) likely has privacy settings enabled.\n", userScore->m_name.c_str(), userScore->m_rank);
userScore->m_idsErrorMessage = IDS_LEADERBOARD_SCORE_HIDDEN;
}
}
}
void DurangoLeaderboardManager::GetProfilesCallback(LPVOID param, std::vector<Microsoft::Xbox::Services::Social::XboxUserProfile^> profiles)
{
DurangoLeaderboardManager *dlm = (DurangoLeaderboardManager *)param;
app.DebugPrintf("[LeaderboardManager] GetProfilesCallback, profiles.size() == %d.\n", profiles.size());
if (profiles.size() > 0)
{
dlm->m_displayNames = vector<wstring>();
for (int i = 0; i < profiles.size(); i++)
{
dlm->m_displayNames.push_back(profiles[i]->GameDisplayName->Data());
}
}
else
{
dlm->setState(eStatsState_Failed);
}
dlm->m_waitingForProfiles = false;
}
DurangoLeaderboardManager::EStatsState DurangoLeaderboardManager::getState()
{
return m_eStatsState;
}
void DurangoLeaderboardManager::setState(EStatsState newState)
{
EnterCriticalSection(&m_csStatsState);
bool validTransition = false;
switch(m_eStatsState)
{
case eStatsState_Idle:
switch(newState)
{
case eStatsState_GettingLeaderboardInfo:
validTransition = true;
break;
};
break;
case eStatsState_GettingLeaderboardInfo:
switch(newState)
{
case eStatsState_Ready:
case eStatsState_ReceivedLeaderboardInfo:
case eStatsState_Canceled:
case eStatsState_Failed:
validTransition = true;
break;
};
break;
break;
case eStatsState_ReceivedLeaderboardInfo:
switch(newState)
{
case eStatsState_GettingStatsInfo:
case eStatsState_Canceled:
case eStatsState_Failed:
validTransition = true;
break;
};
break;
case eStatsState_GettingStatsInfo:
switch(newState)
{
case eStatsState_Ready:
case eStatsState_Canceled:
case eStatsState_Failed:
validTransition = true;
break;
};
break;
case eStatsState_Failed:
switch(newState)
{
case eStatsState_Idle:
validTransition = true;
break;
};
break;
case eStatsState_Ready:
switch(newState)
{
case eStatsState_Canceled:
case eStatsState_Idle:
case eStatsState_Failed:
validTransition = true;
break;
};
break;
case eStatsState_Canceled:
switch(newState)
{
case eStatsState_Ready:
newState = eStatsState_Idle;
case eStatsState_Idle:
validTransition = true;
break;
};
break;
};
#ifndef _CONTENT_PACKAGE
app.DebugPrintf(
"[LeaderboardManager] %s state transition:\t%ls(%d) -> %ls(%d).\n",
(validTransition ? "Valid" : "INVALID"),
stateToString(m_eStatsState).c_str(), m_eStatsState,
stateToString(newState).c_str(), newState
);
#endif
if (validTransition)
{
m_eStatsState = newState;
}
LeaveCriticalSection(&m_csStatsState);
}
wstring DurangoLeaderboardManager::stateToString(EStatsState eState)
{
switch (eState)
{
case eStatsState_Idle: return L"eStatsState_Idle";
case eStatsState_GettingLeaderboardInfo: return L"eStatsState_GettingLeaderboardInfo";
case eStatsState_ReceivedLeaderboardInfo: return L"eStatsState_ReceivedLeaderboardInfo";
case eStatsState_GettingStatsInfo: return L"eStatsState_GettingStatsInfo";
case eStatsState_ReceivedStatsInfo: return L"eStatsState_ReceivedStatsInfo";
case eStatsState_Failed: return L"eStatsState_Failed";
case eStatsState_Ready: return L"eStatsState_Ready";
case eStatsState_Canceled: return L"eStatsState_Canceled";
case eStatsState_Max: return L"eStatsState_MAX";
default: return L"UNKNOWN";
}
}

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#pragma once
#include "Common\Leaderboards\LeaderboardManager.h"
namespace P = Platform;
namespace PC = Platform::Collections;
namespace WF = Windows::Foundation;
namespace WFC = Windows::Foundation::Collections;
namespace MXSL = Microsoft::Xbox::Services::Leaderboard;
class DurangoLeaderboardManager : public LeaderboardManager
{
protected:
enum EStatsState
{
eStatsState_Idle,
eStatsState_GettingLeaderboardInfo,
eStatsState_ReceivedLeaderboardInfo,
eStatsState_GettingStatsInfo,
eStatsState_ReceivedStatsInfo,
eStatsState_Failed,
eStatsState_Ready,
eStatsState_Canceled,
//eStatsState_Writing,
eStatsState_Max
};
private:
unsigned short m_openSessions;
CRITICAL_SECTION m_csStatsState;
EStatsState m_eStatsState; //State of the stats read
ReadScore *m_scores;
unsigned int m_maxRank;
MXS::XboxLiveContext^ m_xboxLiveContext;
wstring m_leaderboardNames[4][eStatsType_MAX];
wstring m_socialLeaderboardNames[4][eStatsType_MAX];
std::vector<wstring> m_leaderboardStatNames[4][eStatsType_MAX];
// Display names for the current scores
std::vector<wstring> m_displayNames;
bool m_waitingForProfiles;
int m_difficulty;
EStatsType m_type;
PC::Vector<P::String^>^ m_statNames;
PC::Vector<P::String^>^ m_xboxUserIds;
WF::IAsyncOperation<MXSL::LeaderboardResult^>^ m_leaderboardAsyncOp;
WF::IAsyncOperation<WFC::IVectorView<Microsoft::Xbox::Services::UserStatistics::UserStatisticsResult^ >^ >^ m_statsAsyncOp;
public:
DurangoLeaderboardManager();
virtual void Tick();
//Open a session
virtual bool OpenSession();
//Close a session
virtual void CloseSession();
//Delete a session
virtual void DeleteSession();
//Write the given stats
//This is called synchronously and will not free any memory allocated for views when it is done
virtual bool WriteStats(unsigned int viewCount, ViewIn views);
virtual bool ReadStats_Friends(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount);
virtual bool ReadStats_MyScore(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount);
virtual bool ReadStats_TopRank(LeaderboardReadListener *listener, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount);
//Perform a flush of the stats
virtual void FlushStats();
//Cancel the current operation
virtual void CancelOperation();
//Is the leaderboard manager idle.
virtual bool isIdle();
static void GetProfilesCallback(LPVOID param, std::vector<Microsoft::Xbox::Services::Social::XboxUserProfile^> profiles);
private:
void runLeaderboardRequest(WF::IAsyncOperation<MXSL::LeaderboardResult^>^ asyncOp, int difficulty, EStatsType type, unsigned int readCount, EFilterMode filter);
void updateStatsInfo(int userIndex, int difficulty, EStatsType type, WFC::IVectorView<MXS::UserStatistics::Statistic^>^ statsResult);
EStatsState getState();
void setState(EStatsState newState);
wstring stateToString(EStatsState eState);
};

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#include "stdafx.h"
#include "..\Minecraft.World\Tile.h"
#include "..\Minecraft.World\Item.h"
#include "..\Minecraft.World\DurangoStats.h"
#include "..\Minecraft.World\EntityIO.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "Common\Console_Awards_enum.h"
#include "DurangoStatsDebugger.h"
namespace WFC = Windows::Foundation::Collections;
namespace CC = concurrency;
StatParam::StatParam(const wstring &base)
{
m_base = base;
//m_numArgs = numArgs;
m_args = vector<int>();
unsigned int count=0;
wstring::size_type pos =base.find(L"*");
while(pos!=string::npos)
{
count++;
pos=base.find(L"*",pos+1);
}
m_numArgs = count;
}
void StatParam::addArgs(int v1, ...)
{
va_list argptr;
va_start(argptr, v1);
m_args.push_back(v1);
for (int i=0; i<(m_numArgs-1); i++)
{
int vi = va_arg(argptr, int);
m_args.push_back(vi);
}
va_end(argptr);
}
vector<wstring> *StatParam::getStats()
{
vector<wstring> *out = new vector<wstring>();
static const int MAXSIZE = 256;
static const wstring SUBSTR = L"*";
wstring wstr_itr, wstr_num;
if (m_args.size() <= 0 || m_numArgs <= 0)
{
out->push_back(m_base);
}
else
{
for (int i = 0; i < m_args.size(); i += m_numArgs)
{
wstr_itr = m_base;
if (m_numArgs > 0)
{
for (int j=0; j<m_numArgs; j++)
{
wstr_num = to_wstring(m_args.at(i+j));
size_t sz = wstr_itr.find(SUBSTR);
if (sz != wstring::npos)
wstr_itr.replace(sz, SUBSTR.length(), wstr_num);
}
}
out->push_back( wstr_itr );
}
}
return out;
}
DurangoStatsDebugger *DurangoStatsDebugger::instance = NULL;
DurangoStatsDebugger::DurangoStatsDebugger()
{
InitializeCriticalSection(&m_retrievedStatsLock);
}
vector<wstring> *DurangoStatsDebugger::getStats()
{
vector<wstring> *out = new vector<wstring>();
for (auto it = m_stats.begin(); it!=m_stats.end(); it++)
{
vector<wstring> *sublist = (*it)->getStats();
out->insert(out->end(), sublist->begin(), sublist->end());
}
return out;
}
DurangoStatsDebugger *DurangoStatsDebugger::Initialize()
{
DurangoStatsDebugger *out = new DurangoStatsDebugger();
StatParam *sp = new StatParam(L"McItemAcquired.AcquisitionMethodId.*.ItemId.*.ItemAux.*");
sp->addArgs(1, Tile::dirt_Id, 0); // works
sp->addArgs(2, Tile::dirt_Id, 0); // works
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 0); // fixed (+ach 'Rainbow Collection')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 1);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 2);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 3);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 4);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 5);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 6);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 7);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 8);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 9);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 10);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 11);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 12);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 13);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 14);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::cloth_Id, 15);
out->m_stats.push_back(sp);
sp = new StatParam(L"McItemAcquired.AcquisitionMethodId.*.ItemId.*");
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Tile::dirt_Id); // works
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::milk_Id); // works.
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Tile::dirt_Id); // works.
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::porkChop_cooked_Id); // BROKEN! (ach 'Pork Chop' configured incorrectly)
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::cake_Id); // works. (ach 'The Lie' configured incorrectly)
sp->addArgs(DsItemEvent::eAcquisitionMethod_Bought, Item::emerald_Id); // fixed (+ach)
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::ironIngot_Id); // works. (+ach 'Acquired Hardware')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Pickedup, Item::fish_raw_Id); // works. (+ach 'Delicious Fish')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::fish_cooked_Id); // works. (+ach 'Delicious Fish')
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::sign_Id);
sp->addArgs(DsItemEvent::eAcquisitionMethod_Crafted, Item::flowerPot_Id); // FIXING!
out->m_stats.push_back(sp);
sp = new StatParam(L"McItemAcquired.DifficultyLevelId.*.AcquisitionMethodId.*.ItemId.*");
sp->addArgs(1, 1, Tile::dirt_Id); // works
sp->addArgs(2, 2, Tile::dirt_Id); // works
out->m_stats.push_back(sp);
sp = new StatParam(L"McItemUsed.ItemId.*.ItemAux.*");
//sp->addArgs(Item::apple_Id, 0);
//sp->addArgs(Item::cake_Id, 0);
sp->addArgs(Item::beef_raw_Id, 0); // works
sp->addArgs(Item::porkChop_cooked_Id, 0); // works
out->m_stats.push_back(sp);
sp = new StatParam(L"MinHungerWhenEaten.ItemId.*");
//sp->addArgs(Item::apple_Id);
//sp->addArgs(Item::cake_Id);
sp->addArgs(Item::beef_raw_Id); // works
sp->addArgs(Item::rotten_flesh_Id); // works (+ach IronBelly)
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken.BlockId.*");
sp->addArgs( Tile::dirt_Id );
sp->addArgs( Tile::rock_Id );
sp->addArgs( Tile::emeraldOre_Id );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken.BlockId.*.BlockAux.*");
sp->addArgs( Tile::dirt_Id, 0 );
sp->addArgs( Tile::rock_Id, 0 );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken.DifficultyLevelId.*.BlockId.*");
sp->addArgs( 1, Tile::dirt_Id );
sp->addArgs( 2, Tile::dirt_Id );
sp->addArgs( 1, Tile::rock_Id );
sp->addArgs( 2, Tile::rock_Id );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken");
sp->addArgs( -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockPlaced.BlockId.*");
sp->addArgs( Tile::dirt_Id );
sp->addArgs( Tile::stoneBrick_Id );
sp->addArgs( Tile::sand_Id ); // works
sp->addArgs( Tile::sign_Id ); // fixed
sp->addArgs( Tile::wallSign_Id ); // fixed
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilled.KillTypeId.*.EnemyRoleId.*.PlayerWeaponId.*"); // BROKEN!
sp->addArgs( /*MELEE*/ 0, ioid_Cow, 0 );
sp->addArgs( /*MELEE*/ 0, ioid_Cow, Item::sword_stone_Id );
sp->addArgs( /*MELEE*/ 0, ioid_Pig, Item::sword_stone_Id );
out->m_stats.push_back(sp);
sp = new StatParam(L"MaxKillDistance.KillTypeId.*.EnemyRoleId.*.PlayerWeaponId.*"); // BROKEN!
sp->addArgs( /*MELEE*/ 0, ioid_Cow, Item::sword_stone_Id );
sp->addArgs( /*MELEE*/ 0, ioid_Pig, Item::sword_stone_Id );
sp->addArgs( /*RANGE*/ 1, ioid_Creeper, ioid_Arrow ); // FIXING!
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilled.KillTypeId.*.EnemyRoleId.*"); // BROKEN!
sp->addArgs( /*MELEE*/ 0, ioid_Cow );
sp->addArgs( /*MELEE*/ 0, ioid_Pig );
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilled.EnemyRoleId.*"); // BROKEN!
sp->addArgs( ioid_Cow );
sp->addArgs( ioid_Pig );
sp->addArgs( ioid_Zombie );
sp->addArgs( ioid_Spiderjocky );
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilledTotal.DifficultyLevelId.*.EnemyRoleId.*"); // BROKEN!
sp->addArgs( 1, ioid_Cow );
sp->addArgs( 2, ioid_Cow );
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilledTotal"); // BROKEN!
sp->addArgs(-1);
out->m_stats.push_back(sp);
sp = new StatParam(L"MobInteract.MobId.*.Interaction.*");
// sp->addArgs( ioid_Cow, /*MILKED*/ 6 ); no longer an interaction type.
sp->addArgs( ioid_Cow, /*BRED*/ 1 ); // fixed (+ach)
sp->addArgs( ioid_Sheep, /*SHEARED*/ 5 ); // works (+ach)
sp->addArgs( ioid_VillagerGolem, /*CRAFTED*/ 4 ); // works (+ach)
sp->addArgs( ioid_Ozelot, /*TAMED*/ 2 ); // works (+ach)
sp->addArgs( ioid_Zombie, /*CURED*/ 3 ); // fixed (+ach)
out->m_stats.push_back(sp);
sp = new StatParam(L"EnteredNewBiome.BiomeId.*");
for (int i=0; i<20; i++)
sp->addArgs( i );
out->m_stats.push_back(sp);
sp = new StatParam(L"AchievementGet.AchievementId.*");
sp->addArgs( eAward_TakingInventory ); // works (+ach)
sp->addArgs( eAward_WhenPigsFly ); // works (+ach)
sp->addArgs( eAward_InToTheNether ); // works (+ach)
sp->addArgs( eAward_theEnd ); // works (+ach)
sp->addArgs( eAward_winGame ); // fixed (+ach)
sp->addArgs( eAward_diamondsToYou );
sp->addArgs( eAward_stayinFrosty ); // works (achievement configured incorrectly)
sp->addArgs( eAward_ironMan ); // fixed (+ach)
sp->addArgs( eAward_renewableEnergy );
out->m_stats.push_back(sp);
sp = new StatParam(L"TimePlayed.DifficultyLevelId.*"); // BROKEN!
for (int i=0; i<4; i++) sp->addArgs(i); // Difficulty Levels.
out->m_stats.push_back(sp);
sp = new StatParam(L"DistanceTravelled.DifficultyLevelId.*.TravelMethodId.*");
for (int i = 0; i<4; i++)
{
sp->addArgs( i, DsTravel::eMethod_walk );
sp->addArgs( i, DsTravel::eMethod_climb );
sp->addArgs( i, DsTravel::eMethod_fall );
sp->addArgs( i, DsTravel::eMethod_minecart );
sp->addArgs( i, DsTravel::eMethod_swim );
sp->addArgs( i, DsTravel::eMethod_pig );
}
out->m_stats.push_back(sp);
sp = new StatParam(L"DistanceTravelled");
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"PlayedMusicDisc.DiscId.*"); // works (+ach)
for (int i = 2256; i < 2268; i++)
sp->addArgs( i );
out->m_stats.push_back(sp);
sp = new StatParam(L"ChestfulOfCobblestone"); // works. (+ach)
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"Overkill"); // works. (+ach)
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"OnARail"); // works. (+ach)
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"Leaderboard.LeaderboardId.*.DifficultyLevelId.*");
for (int i = 0; i < 4; i++)
{
sp->addArgs( eLeaderboardId_FARMING, i );
sp->addArgs( eLeaderboardId_MINING, i );
sp->addArgs( eLeaderboardId_TRAVELLING, i );
sp->addArgs( eLeaderboardId_KILLING, i );
}
out->m_stats.push_back(sp);
// Debugging 1 //
sp = new StatParam(L"DistanceTravelled");
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"BlockBroken");
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
sp = new StatParam(L"MobKilledTotal");
sp->addArgs( /*NO ARGUMENTS*/ -1 );
out->m_stats.push_back(sp);
return out;
}
void DurangoStatsDebugger::PrintStats(int iPad)
{
if (instance == NULL) instance = Initialize();
vector<wstring> *tmp = instance->getStats();
instance->m_printQueue.insert(instance->m_printQueue.end(), tmp->begin(), tmp->end());
// app.DebugPrintf("[DEBUG] START\n");
// for (wstring t : *tmp) app.DebugPrintf("[DEBUG] %s\n", wstringtofilename(t));
// app.DebugPrintf("[DEBUG] END\n");
instance->retrieveStats(iPad);
app.DebugPrintf("[DurangoStatsDebugger] (%i) Results returned, starting printing.\n", instance->m_retrievedStats.size());
for (StatResult result : instance->m_retrievedStats)
{
app.DebugPrintf("[DSB] '%s' == ", wstringtofilename(result.m_statName));
app.DebugPrintf("%s\n", wstringtofilename(result.m_score));
}
// Empty list.
EnterCriticalSection(&instance->m_retrievedStatsLock);
instance->m_retrievedStats.erase(
instance->m_retrievedStats.begin(),
instance->m_retrievedStats.end()
);
LeaveCriticalSection(&instance->m_retrievedStatsLock);
}
void DurangoStatsDebugger::retrieveStats(int iPad)
{
MXS::XboxLiveContext ^xboxLiveContext;
try
{
WFC::IVectorView<Windows::Xbox::System::User^>^ userList = Windows::Xbox::System::User::Users;
if( userList != nullptr )
{
for (Windows::Xbox::System::User^ user : userList)
{
if( user->IsSignedIn && !user->IsGuest )
{
xboxLiveContext = ref new MXS::XboxLiveContext(user);
break;
}
}
if (xboxLiveContext == nullptr)
{
app.DebugPrintf("[DurangoStatsDebugger] Problem occured while creating 'XboxLiveContext'.\n"); return;
}
}
}
catch (Platform::Exception^ ex)
{
app.DebugPrintf("[DurangoStatsDebugger] Problem occured while creating 'XboxLiveContext'.\n"); return;
}
if ( xboxLiveContext ) { app.DebugPrintf("[DurangoStatsDebugger] 'XboxLiveContext' created successfully.\n"); }
else { app.DebugPrintf("[DurangoStatsDebugger] 'XboxLiveContext' not created.\n"); return; }
PlayerUID xuid;
ProfileManager.GetXUID(iPad, &xuid, true);
const int readCount = 1, difficulty = 1, type = 0;
// ----------------------------------------- //
byte runningThreads = 0;
byte *r_runningThreads = &runningThreads;
if (xuid.toString().compare(L"") == 0)
{
app.DebugPrintf("[DurangoStatsDebugger] NO LOGGED IN USER!\n");
return;
}
string plrname= wstringtofilename(xuid.toString());
app.DebugPrintf(
"[DurangoStatsDebugger] Retrieving (%i) stats for '%s'.\n",
m_printQueue.size(),
plrname.c_str()
);
static const unsigned short R_SIZE = 20;
// Create Stat retrieval threads until there is no long any stats to start retrieving.
while ( !instance->m_printQueue.empty() )
{
vector<wstring> *printing = new vector<wstring>();
if (m_printQueue.size() > R_SIZE)
{
printing->insert( printing->end(), m_printQueue.begin(), m_printQueue.begin() + R_SIZE );
m_printQueue.erase( m_printQueue.begin(), m_printQueue.begin() + R_SIZE );
}
else
{
printing->insert( printing->end(), m_printQueue.begin(), m_printQueue.end() );
m_printQueue.erase( m_printQueue.begin(), m_printQueue.end() );
}
// ------------------------------------------ //
app.DebugPrintf("[DurangoStatsDebugger] Starting retrieval operation (%i/%i stats).\n", printing->size(), R_SIZE);
runningThreads++;
// Fill statNames string.
PC::Vector<P::String^>^ statNames = ref new PC::Vector<P::String^>();
for ( auto it = printing->begin(); it != printing->end(); it++ )
statNames->Append( ref new P::String(it->c_str()) );
// Create vector of the XboxId we want.
PC::Vector<P::String^>^ xboxUserIds = ref new PC::Vector<P::String^>();
xboxUserIds->Append(ref new P::String(xuid.toString().c_str()));
auto asyncOp = xboxLiveContext->UserStatisticsService->GetMultipleUserStatisticsAsync(
xboxUserIds->GetView(), // the collection of Xbox user IDs whose stats we want to retrieve
SERVICE_CONFIG_ID, // the service config that contains the stats we want
statNames->GetView() // a list of stat names we want
);
CC::create_task(asyncOp)
.then( [this,printing,iPad,r_runningThreads] (CC::task<WFC::IVectorView<MXS::UserStatistics::UserStatisticsResult^>^> resultListTask)
{
try
{
WFC::IVectorView<MXS::UserStatistics::UserStatisticsResult^>^ resultList = resultListTask.get();
int userIndex = 0;
for( MXS::UserStatistics::UserStatisticsResult^ result : resultList )
{
for( UINT index = 0; index<result->ServiceConfigurationStatistics->Size; index++ )
{
MXS::UserStatistics::ServiceConfigurationStatistic^ configStat = result->ServiceConfigurationStatistics->GetAt(index);
app.DebugPrintf("[DurangoStatsDebugger] Retrieve complete, %i results returned.\n", configStat->Statistics->Size);
for (auto result : configStat->Statistics)
{
StatResult sr = { iPad, result->StatisticName->Data(), result->Value->Data() };
this->addRetrievedStat(sr);
}
}
++userIndex;
}
}
catch (Platform::Exception ^ex)
{
app.DebugPrintf("[DurangoStatsDebugger] resultListTask.get() encountered an exception:\n\t'%s'\n", ex->ToString()->Data() );
}
(*r_runningThreads)--;
});
}
while (runningThreads > 0) Sleep(5);
}
void DurangoStatsDebugger::addRetrievedStat(StatResult result)
{
EnterCriticalSection(&m_retrievedStatsLock);
m_retrievedStats.push_back(result);
LeaveCriticalSection(&m_retrievedStatsLock);
}

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#pragma once
#include "stdafx.h"
namespace P = Platform;
namespace PC = Platform::Collections;
namespace WF = Windows::Foundation;
namespace WFC = Windows::Foundation::Collections;
namespace MXSL = Microsoft::Xbox::Services::Leaderboard;
class StatParam
{
private:
wstring m_base;
int m_numArgs;
vector<int> m_args;
public:
StatParam(const wstring &base);
void addArgs(int v1, ...);
vector<wstring> *getStats();
};
class DurangoStatsDebugger
{
protected:
static DurangoStatsDebugger *instance;
enum
{
ioid_Arrow = 10,
ioid_Spiderjocky = 49,
ioid_Creeper = 50,
ioid_Skeleton,
ioid_Spider,
ioid_Giant,
ioid_Zombie,
ioid_Slime,
ioid_Ghast,
ioid_PigZombie,
ioid_Enderman,
ioid_CaveSpider,
ioid_Silverfish,
ioid_Blaze,
ioid_LavaSlime,
ioid_EnderDragon,
ioid_Pig = 90,
ioid_Sheep,
ioid_Cow,
ioid_Chicken,
ioid_Squid,
ioid_Wolf,
ioid_MushroomCow,
ioid_SnowMan,
ioid_Ozelot,
ioid_VillagerGolem,
};
DurangoStatsDebugger();
vector<StatParam *> m_stats;
vector<wstring> *getStats();
public:
static DurangoStatsDebugger *Initialize();
static void PrintStats(int iPad);
private:
vector<wstring> m_printQueue;
void retrieveStats(int iPad);
typedef struct
{
int m_iPad;
wstring m_statName;
wstring m_score;
} StatResult;
CRITICAL_SECTION m_retrievedStatsLock;
vector<StatResult> m_retrievedStats;
void addRetrievedStat(StatResult result);
};

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#include "stdafx.h"
#include "Durango\ServiceConfig\Events-XBLA.8-149E11AEEvents.h"
#include "..\Minecraft.World\DurangoStats.h"
#include "GameProgress.h"
namespace WFC = Windows::Foundation::Collections;
namespace MXSA = Microsoft::Xbox::Services::Achievements;
namespace CC = concurrency;
GameProgress *GameProgress::instance = NULL;
void GameProgress::Flush(int iPad)
{
if (instance == NULL)
instance = new GameProgress();
instance->updatePlayer(iPad);
}
void GameProgress::Tick()
{
if (instance == NULL)
instance = new GameProgress();
long long currentTime = System::currentTimeMillis();
if ( (currentTime - instance->m_lastUpdate) > (UPDATE_FREQUENCY / 4) )
{
instance->updatePlayer(instance->m_nextPad);
instance->m_nextPad = ++instance->m_nextPad % MAX_LOCAL_PLAYERS;
instance->m_lastUpdate = currentTime;
}
}
GameProgress::GameProgress()
{
m_nextPad = 0;
m_lastUpdate = 0;
}
void GameProgress::updatePlayer(int iPad)
{
if ( ProfileManager.IsGuest(iPad) || !ProfileManager.IsSignedInLive(iPad) ) return;
PlayerUID uid;
ProfileManager.GetXUID(iPad, &uid, true);
WXS::User^ user = ProfileManager.GetUser(iPad);
if (user == nullptr) return;
MXS::XboxLiveContext ^xlc = ref new MXS::XboxLiveContext(user);
// Get these while they are still valid.
LPCGUID playerSession = DurangoStats::getPlayerSession();
CC::create_task(
xlc->AchievementService->GetAchievementsForTitleIdAsync(
ref new Platform::String(uid.toString().c_str()), // Xuid
0x149E11AE, // TitleId
MXSA::AchievementType::Persistent, // Use regular achievements (not challenges)
false, // Unlocked only
MXSA::AchievementOrderBy::UnlockTime, // Order (we don't really care)
0, // skipItems (start index)
200 // MaxItems
)
).then( [this,iPad,uid,playerSession] (CC::task<MXSA::AchievementsResult^> resultTask)
{
try
{
int achievementsUnlocked = 0;
MXSA::AchievementsResult^ result = resultTask.get();
if(result)
{
for (unsigned int i = 0, iMax = result->Items->Size; i < iMax; i++)
{
MXSA::Achievement^ ach = result->Items->GetAt(i);
if (ach->ProgressState == MXSA::AchievementProgressState::Achieved)
achievementsUnlocked++;
}
float gameprogress;
if (EventWriteGameProgress(
uid.toString().c_str(),
playerSession,
gameprogress = calcGameProgress(achievementsUnlocked) )
== 0)
{
app.DebugPrintf("<%ls> GameProgress(%.1f)\n", uid.toString().c_str(), gameprogress);
}
}
}
catch (Platform::Exception ^ex)
{
app.DebugPrintf("GameProgress:: Error, couldn't contact the achievments service (?): %ls", ex->Message->Data());
}
});
}
float GameProgress::calcGameProgress(int achievementsUnlocked)
{
return (float) achievementsUnlocked / 0.60f;
}

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@@ -0,0 +1,23 @@
#pragma once
class GameProgress
{
private:
static GameProgress *instance;
public:
static const long long UPDATE_FREQUENCY = 64 * 1000;
static void Tick();
static void Flush(int iPad);
protected:
GameProgress();
int m_nextPad;
long long m_lastUpdate;
void updatePlayer(int iPad);
float calcGameProgress(int achievementsUnlocked);
};