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24
Minecraft.Client/DistanceChunkSorter.cpp
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24
Minecraft.Client/DistanceChunkSorter.cpp
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#include "stdafx.h"
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#include "DistanceChunkSorter.h"
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#include "../Minecraft.World/net.minecraft.world.entity.player.h"
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#include "Chunk.h"
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DistanceChunkSorter::DistanceChunkSorter(shared_ptr<Entity> player)
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{
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ix = -player->x;
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iy = -player->y;
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iz = -player->z;
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}
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bool DistanceChunkSorter::operator()(const Chunk *c0, const Chunk *c1) const
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{
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double xd0 = c0->xm + ix;
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double yd0 = c0->ym + iy;
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double zd0 = c0->zm + iz;
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double xd1 = c1->xm + ix;
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double yd1 = c1->ym + iy;
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double zd1 = c1->zm + iz;
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return (((xd0 * xd0 + yd0 * yd0 + zd0 * zd0) - (xd1 * xd1 + yd1 * yd1 + zd1 * zd1)) * 1024) < 0.0;
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}
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