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23
Minecraft.Client/DisconnectedScreen.h
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23
Minecraft.Client/DisconnectedScreen.h
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#pragma once
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#include "Screen.h"
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using namespace std;
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class DisconnectedScreen : public Screen
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{
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private:
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wstring title, reason;
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public:
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DisconnectedScreen(const wstring& title, const wstring reason, void *reasonObjects, ...);
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virtual void tick();
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protected:
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using Screen::keyPressed;
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virtual void keyPressed(char eventCharacter, int eventKey);
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public:
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virtual void init();
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protected:
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virtual void buttonClicked(Button *button);
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public:
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virtual void render(int xm, int ym, float a);
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};
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