first commit
This commit is contained in:
118
Minecraft.Client/Common/XUI/XUI_MultiGameCreate.h
Normal file
118
Minecraft.Client/Common/XUI/XUI_MultiGameCreate.h
Normal file
@@ -0,0 +1,118 @@
|
||||
#pragma once
|
||||
#include "..\Media\xuiscene_multi_create.h"
|
||||
#include "XUI_Ctrl_4JEdit.h"
|
||||
#include "XUI_Ctrl_SliderWrapper.h"
|
||||
#include "XUI_MultiGameLaunchMoreOptions.h"
|
||||
|
||||
class CXuiCtrl4JList;
|
||||
class CXuiCtrl4JIcon;
|
||||
|
||||
class CScene_MultiGameCreate : public CXuiSceneImpl
|
||||
{
|
||||
protected:
|
||||
CXuiScene m_MainScene;
|
||||
CXuiScene m_TexturePackDetails;
|
||||
CXuiControl m_NewWorld;
|
||||
CXuiControl m_labelWorldName;
|
||||
CXuiControl m_labelSeed;
|
||||
CXuiControl m_labelRandomSeed;
|
||||
CXuiControl m_MoreOptions;
|
||||
CXuiCtrl4JEdit m_EditSeed;
|
||||
CXuiCtrl4JEdit m_EditWorldName;
|
||||
CXuiControl m_ButtonGameMode;
|
||||
CXuiCtrlSliderWrapper m_SliderDifficulty;
|
||||
CXuiCtrl4JList *m_pTexturePacksList;
|
||||
CXuiControl m_texturePackTitle, m_texturePackDescription;
|
||||
CXuiCtrl4JIcon *m_texturePackIcon, *m_texturePackComparison;
|
||||
|
||||
XUI_BEGIN_MSG_MAP()
|
||||
XUI_ON_XM_INIT( OnInit )
|
||||
XUI_ON_XM_KEYDOWN(OnKeyDown)
|
||||
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
|
||||
XUI_ON_XM_NOTIFY_VALUE_CHANGED(OnNotifyValueChanged)
|
||||
XUI_ON_XM_CONTROL_NAVIGATE(OnControlNavigate)
|
||||
XUI_ON_XM_TIMER( OnTimer )
|
||||
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
|
||||
XUI_ON_XM_TRANSITION_END(OnTransitionEnd)
|
||||
XUI_ON_XM_NOTIFY_SELCHANGED( OnNotifySelChanged )
|
||||
XUI_ON_XM_NOTIFY_KILL_FOCUS( OnNotifyKillFocus )
|
||||
XUI_ON_XM_DLCINSTALLED_MESSAGE(OnCustomMessage_DLCInstalled)
|
||||
XUI_ON_XM_DLCLOADED_MESSAGE(OnCustomMessage_DLCMountingComplete)
|
||||
XUI_ON_XM_DESTROY( OnDestroy )
|
||||
XUI_END_MSG_MAP()
|
||||
|
||||
BEGIN_CONTROL_MAP()
|
||||
MAP_CONTROL(IDC_MainScene, m_MainScene)
|
||||
BEGIN_MAP_CHILD_CONTROLS(m_MainScene)
|
||||
MAP_CONTROL(IDC_XuiLabelWorldName, m_labelWorldName)
|
||||
MAP_CONTROL(IDC_XuiLabelSeed, m_labelSeed)
|
||||
MAP_CONTROL(IDC_XuiLabelRandomSeed, m_labelRandomSeed)
|
||||
MAP_CONTROL(IDC_XuiGameModeToggle, m_ButtonGameMode)
|
||||
MAP_CONTROL(IDC_XuiNewWorld, m_NewWorld)
|
||||
MAP_CONTROL(IDC_XuiMoreOptions, m_MoreOptions)
|
||||
MAP_CONTROL(IDC_XuiEditSeed, m_EditSeed)
|
||||
MAP_CONTROL(IDC_XuiEditWorldName, m_EditWorldName)
|
||||
MAP_CONTROL(IDC_XuiSliderDifficulty, m_SliderDifficulty)
|
||||
MAP_OVERRIDE(IDC_TexturePacksList, m_pTexturePacksList)
|
||||
END_MAP_CHILD_CONTROLS()
|
||||
MAP_CONTROL(IDC_TexturePackDetails, m_TexturePackDetails)
|
||||
BEGIN_MAP_CHILD_CONTROLS(m_TexturePackDetails)
|
||||
MAP_CONTROL(IDC_TexturePackName, m_texturePackTitle)
|
||||
MAP_CONTROL(IDC_TexturePackDescription, m_texturePackDescription)
|
||||
MAP_OVERRIDE(IDC_Icon, m_texturePackIcon)
|
||||
MAP_OVERRIDE(IDC_ComparisonPic, m_texturePackComparison)
|
||||
END_MAP_CHILD_CONTROLS()
|
||||
END_CONTROL_MAP()
|
||||
|
||||
|
||||
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
|
||||
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData,BOOL& rfHandled);
|
||||
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
|
||||
HRESULT OnNotifyValueChanged (HXUIOBJ hObjSource, XUINotifyValueChanged* pValueChangedData, BOOL& rfHandled);
|
||||
HRESULT OnControlNavigate( XUIMessageControlNavigate *pControlNavigateData, BOOL &bHandled);
|
||||
HRESULT OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled );
|
||||
HRESULT OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled );
|
||||
HRESULT OnTransitionEnd( XUIMessageTransition *pTransition, BOOL& bHandled );
|
||||
HRESULT OnNotifySelChanged( HXUIOBJ hObjSource, XUINotifySelChanged* pNotifySelChangedData, BOOL& bHandled );
|
||||
HRESULT OnNotifyKillFocus(HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled);
|
||||
HRESULT OnCustomMessage_DLCInstalled();
|
||||
HRESULT OnCustomMessage_DLCMountingComplete();
|
||||
HRESULT OnDestroy();
|
||||
|
||||
public:
|
||||
|
||||
// Define the class. The class name must match the ClassOverride property
|
||||
// set for the scene in the UI Authoring tool.
|
||||
XUI_IMPLEMENT_CLASS( CScene_MultiGameCreate, L"CScene_MultiGameCreate", XUI_CLASS_SCENE )
|
||||
|
||||
private:
|
||||
static int LoadSaveDataReturned(void *pParam,bool bContinue);
|
||||
static int StartGame_SignInReturned(void *pParam,bool bContinue, int iPad);
|
||||
static void CreateGame(CScene_MultiGameCreate* pClass, DWORD dwLocalUsersMask);
|
||||
static int ConfirmCreateReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
|
||||
static int UnlockTexturePackReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
|
||||
static int WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
|
||||
static int TexturePackDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
|
||||
|
||||
|
||||
void ToggleShowSaveList();
|
||||
void UpdateTexturePackDescription(int index);
|
||||
void ClearTexturePackDescription();
|
||||
void UpdateCurrentTexturePack();
|
||||
|
||||
bool m_bMultiplayerAllowed;
|
||||
int m_iPad;
|
||||
int m_CurrentDifficulty;
|
||||
static int m_iDifficultyTitleSettingA[4];
|
||||
LaunchMoreOptionsMenuInitData m_MoreOptionsParams;
|
||||
bool m_bGameModeSurvival;
|
||||
bool m_bIgnoreInput;
|
||||
unsigned int m_currentTexturePackIndex;
|
||||
DLCPack * m_pDLCPack;
|
||||
bool m_bSetup;
|
||||
bool m_texturePackDescDisplayed;
|
||||
HXUIBRUSH m_hTexturePackIconBrush;
|
||||
HXUIBRUSH m_hTexturePackComparisonBrush;
|
||||
int *m_iConfigA; // track the texture packs that we don't have installed
|
||||
int m_iTexturePacksNotInstalled;
|
||||
};
|
||||
Reference in New Issue
Block a user