first commit
This commit is contained in:
57
Minecraft.Client/Common/XUI/XUI_DebugItemEditor.h
Normal file
57
Minecraft.Client/Common/XUI/XUI_DebugItemEditor.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#pragma once
|
||||
using namespace std;
|
||||
#include "../media/xuiscene_debug_item_editor.h"
|
||||
|
||||
#include "XUI_Ctrl_CraftIngredientSlot.h"
|
||||
#include "XUI_Ctrl_4JEdit.h"
|
||||
#include "..\..\..\Minecraft.World\ItemInstance.h"
|
||||
|
||||
class CScene_DebugItemEditor : public CXuiSceneImpl
|
||||
{
|
||||
#ifdef _DEBUG_MENUS_ENABLED
|
||||
public:
|
||||
typedef struct _ItemEditorInput
|
||||
{
|
||||
int iPad;
|
||||
Slot *slot;
|
||||
AbstractContainerMenu *menu;
|
||||
} ItemEditorInput;
|
||||
private:
|
||||
int m_iPad;
|
||||
shared_ptr<ItemInstance> m_item;
|
||||
Slot *m_slot;
|
||||
AbstractContainerMenu *m_menu;
|
||||
|
||||
CXuiCtrlCraftIngredientSlot *m_icon;
|
||||
CXuiControl m_generatedXml, m_itemName;
|
||||
CXuiCtrl4JEdit m_itemId, m_itemAuxValue, m_itemCount, m_item4JData;
|
||||
|
||||
protected:
|
||||
// Message map. Here we tie messages to message handlers.
|
||||
XUI_BEGIN_MSG_MAP()
|
||||
XUI_ON_XM_INIT( OnInit )
|
||||
XUI_ON_XM_KEYDOWN(OnKeyDown)
|
||||
XUI_ON_XM_NOTIFY_VALUE_CHANGED( OnNotifyValueChanged )
|
||||
XUI_END_MSG_MAP()
|
||||
|
||||
// Control mapping to objects
|
||||
BEGIN_CONTROL_MAP()
|
||||
MAP_CONTROL(IDC_itemId, m_itemId)
|
||||
MAP_CONTROL(IDC_itemAuxValue, m_itemAuxValue)
|
||||
MAP_CONTROL(IDC_itemCount, m_itemCount)
|
||||
MAP_CONTROL(IDC_item4JData, m_item4JData)
|
||||
MAP_OVERRIDE(IDC_icon, m_icon)
|
||||
MAP_CONTROL(IDC_ruleXml, m_generatedXml)
|
||||
MAP_CONTROL(IDC_itemName, m_itemName)
|
||||
END_CONTROL_MAP()
|
||||
|
||||
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
|
||||
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
|
||||
HRESULT OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyValueChanged *pNotifyValueChangedData, BOOL &bHandled);
|
||||
public:
|
||||
|
||||
// Define the class. The class name must match the ClassOverride property
|
||||
// set for the scene in the UI Authoring tool.
|
||||
XUI_IMPLEMENT_CLASS( CScene_DebugItemEditor, L"CScene_DebugItemEditor", XUI_CLASS_SCENE )
|
||||
#endif
|
||||
};
|
||||
Reference in New Issue
Block a user