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18
Minecraft.Client/Common/XUI/XUI_Ctrl_LoadingProgress.h
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18
Minecraft.Client/Common/XUI/XUI_Ctrl_LoadingProgress.h
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#pragma once
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#include "XUI_Ctrl_ProgressCtrlBase.h"
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class CXuiCtrlLoadingProgress : public CXuiCtrlProgressCtrlBase
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{
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public:
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// Define the class. The class name must match the ClassOverride property
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// set for the scene in the UI Authoring tool.
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XUI_IMPLEMENT_CLASS( CXuiCtrlLoadingProgress, L"CXuiCtrlLoadingProgress", XUI_CLASS_PROGRESSBAR )
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XUI_BEGIN_MSG_MAP()
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XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText)
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XUI_END_MSG_MAP()
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virtual int GetValue();
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virtual void GetRange(int *pnRangeMin, int *pnRangeMax);
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};
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