first commit
This commit is contained in:
32
Minecraft.Client/Common/UI/UIScene_Timer.cpp
Normal file
32
Minecraft.Client/Common/UI/UIScene_Timer.cpp
Normal file
@@ -0,0 +1,32 @@
|
||||
#include "stdafx.h"
|
||||
#include "UI.h"
|
||||
#include "UIScene_Timer.h"
|
||||
|
||||
|
||||
UIScene_Timer::UIScene_Timer(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
||||
{
|
||||
// Setup all the Iggy references we need for this scene
|
||||
initialiseMovie();
|
||||
|
||||
// In normal usage, we want to hide the new background that's used during texture pack reloading
|
||||
if(initData == 0)
|
||||
{
|
||||
m_controlBackground.setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
wstring UIScene_Timer::getMoviePath()
|
||||
{
|
||||
return L"Timer";
|
||||
}
|
||||
|
||||
void UIScene_Timer::reloadMovie()
|
||||
{
|
||||
// Never needs reloaded
|
||||
}
|
||||
|
||||
bool UIScene_Timer::needsReloaded()
|
||||
{
|
||||
// Never needs reloaded
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user