first commit
This commit is contained in:
90
Minecraft.Client/Common/UI/UIScene_CreativeMenu.h
Normal file
90
Minecraft.Client/Common/UI/UIScene_CreativeMenu.h
Normal file
@@ -0,0 +1,90 @@
|
||||
#pragma once
|
||||
|
||||
#include "UIScene_AbstractContainerMenu.h"
|
||||
#include "IUIScene_CreativeMenu.h"
|
||||
|
||||
class UIScene_CreativeMenu : public UIScene_AbstractContainerMenu, public IUIScene_CreativeMenu
|
||||
{
|
||||
public:
|
||||
UIScene_CreativeMenu(int iPad, void *initData, UILayer *parentLayer);
|
||||
|
||||
virtual EUIScene getSceneType() { return eUIScene_CreativeMenu;}
|
||||
|
||||
protected:
|
||||
UIControl_SlotList m_slotListContainer;
|
||||
IggyName m_funcSetActiveTab, m_funcSetScrollBar;
|
||||
|
||||
enum ETouchInput
|
||||
{
|
||||
ETouchInput_TouchPanel_0,
|
||||
ETouchInput_TouchPanel_1,
|
||||
ETouchInput_TouchPanel_2,
|
||||
ETouchInput_TouchPanel_3,
|
||||
ETouchInput_TouchPanel_4,
|
||||
ETouchInput_TouchPanel_5,
|
||||
ETouchInput_TouchPanel_6,
|
||||
ETouchInput_TouchPanel_7,
|
||||
ETouchInput_TouchSlider,
|
||||
|
||||
ETouchInput_Count,
|
||||
};
|
||||
|
||||
#ifdef __PSVITA__
|
||||
// 4J - TomK - this only needs to be a touch component on vita!
|
||||
UIControl_Touch m_TouchInput[ETouchInput_Count];
|
||||
#else
|
||||
UIControl_Base m_TouchInput[ETouchInput_Count];
|
||||
#endif
|
||||
|
||||
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
|
||||
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
|
||||
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_0], "TouchPanel_0" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_1], "TouchPanel_1" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_2], "TouchPanel_2" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_3], "TouchPanel_3" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_4], "TouchPanel_4" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_5], "TouchPanel_5" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_6], "TouchPanel_6" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchPanel_7], "TouchPanel_7" )
|
||||
UI_MAP_ELEMENT( m_TouchInput[ETouchInput_TouchSlider], "TouchPanel_Slider" )
|
||||
|
||||
UI_MAP_ELEMENT( m_slotListContainer, "containerList")
|
||||
UI_END_MAP_CHILD_ELEMENTS()
|
||||
|
||||
UI_MAP_NAME(m_funcSetActiveTab, L"SetActiveTab")
|
||||
UI_MAP_NAME(m_funcSetScrollBar, L"SetScrollBar")
|
||||
UI_END_MAP_ELEMENTS_AND_NAMES()
|
||||
|
||||
virtual wstring getMoviePath();
|
||||
virtual void handleReload();
|
||||
|
||||
virtual int getSectionColumns(ESceneSection eSection);
|
||||
virtual int getSectionRows(ESceneSection eSection);
|
||||
virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
|
||||
virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
|
||||
virtual void handleSectionClick(ESceneSection eSection) {}
|
||||
virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
|
||||
|
||||
virtual UIControl *getSection(ESceneSection eSection);
|
||||
|
||||
virtual void handleOtherClicked(int iPad, ESceneSection eSection, int buttonNum, bool quickKey);
|
||||
|
||||
public:
|
||||
// INPUT
|
||||
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
|
||||
|
||||
#ifdef __PSVITA__
|
||||
virtual void handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased);
|
||||
virtual UIControl* GetMainPanel();
|
||||
virtual void handleTouchBoxRebuild();
|
||||
virtual void handleTimerComplete(int id);
|
||||
#endif
|
||||
virtual void ScrollBar(UIVec2D pointerPos);
|
||||
|
||||
private:
|
||||
// IUIScene_CreativeMenu
|
||||
void updateTabHighlightAndText(ECreativeInventoryTabs tab);
|
||||
void updateScrollCurrentPage(int currentPage, int pageCount);
|
||||
bool m_bFirstCall;
|
||||
};
|
||||
Reference in New Issue
Block a user