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Minecraft.Client/Common/UI/UIControl_Progress.h
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25
Minecraft.Client/Common/UI/UIControl_Progress.h
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#pragma once
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#include "UIControl_Base.h"
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class UIControl_Progress : public UIControl_Base
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{
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private:
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IggyName m_setProgressFunc, m_showBarFunc;
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int m_min;
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int m_max;
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int m_current;
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float m_lastPercent;
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bool m_showingBar;
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public:
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UIControl_Progress();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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void init(const wstring &label, int id, int min, int max, int current);
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virtual void ReInit();
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void setProgress(int current);
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void showBar(bool show);
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};
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