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15
Minecraft.Client/Common/UI/UIControl_Label.h
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15
Minecraft.Client/Common/UI/UIControl_Label.h
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#pragma once
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#include "UIControl_Base.h"
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class UIControl_Label : public UIControl_Base
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{
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public:
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UIControl_Label();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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void init(const wstring &label);
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void init(const string &label);
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virtual void ReInit();
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};
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