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25
Minecraft.Client/Common/UI/UIControl_DynamicLabel.h
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25
Minecraft.Client/Common/UI/UIControl_DynamicLabel.h
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#pragma once
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#include "UIControl_Base.h"
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class UIControl_DynamicLabel : public UIControl_Label
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{
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private:
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IggyName m_funcAddText, m_funcTouchScroll, m_funcGetRealWidth, m_funcGetRealHeight;
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public:
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UIControl_DynamicLabel();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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virtual void addText(const wstring &text, bool bLastEntry);
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virtual void ReInit();
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virtual void SetupTouch();
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virtual void TouchScroll(S32 iY, bool bActive);
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S32 GetRealWidth();
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S32 GetRealHeight();
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};
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