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17
Minecraft.Client/Common/UI/UIControl_Cursor.cpp
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17
Minecraft.Client/Common/UI/UIControl_Cursor.cpp
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#include "stdafx.h"
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#include "UI.h"
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#include "UIControl_Cursor.h"
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UIControl_Cursor::UIControl_Cursor()
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{
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}
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bool UIControl_Cursor::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
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{
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UIControl::setControlType(UIControl::eCursor);
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bool success = UIControl_Base::setupControl(scene,parent,controlName);
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//Label specific initialisers
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return success;
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}
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