first commit

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murdle
2026-03-01 02:38:58 +02:00
commit 19250b9db4
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#pragma once
using namespace std;
#include "TutorialTask.h"
class MobEffect;
class EffectChangedTask : public TutorialTask
{
private:
MobEffect *m_effect;
bool m_apply;
public:
EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply = true,
bool enablePreCompletion = true, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true );
virtual bool isCompleted();
virtual void onEffectChanged(MobEffect *effect, bool bRemoved=false);
};