first commit

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murdle
2026-03-01 02:38:58 +02:00
commit 19250b9db4
19111 changed files with 4358159 additions and 0 deletions

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#pragma once
#include "XboxStructureActionPlaceBlock.h"
class AddItemRuleDefinition;
class StructurePiece;
class Level;
class BoundingBox;
class XboxStructureActionPlaceContainer : public XboxStructureActionPlaceBlock
{
private:
vector<AddItemRuleDefinition *> m_items;
public:
XboxStructureActionPlaceContainer();
~XboxStructureActionPlaceContainer();
virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_PlaceContainer; }
virtual void getChildren(vector<GameRuleDefinition *> *children);
virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType);
// 4J-JEV: Super class handles attr-facing fine.
//virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes);
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
bool placeContainerInLevel(StructurePiece *structure, Level *level, BoundingBox *chunkBB);
};