first commit
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include "GameRuleDefinition.h"
|
||||
|
||||
class ItemInstance;
|
||||
|
||||
class AddEnchantmentRuleDefinition : public GameRuleDefinition
|
||||
{
|
||||
private:
|
||||
int m_enchantmentId;
|
||||
int m_enchantmentLevel;
|
||||
|
||||
public:
|
||||
AddEnchantmentRuleDefinition();
|
||||
|
||||
virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_AddEnchantment; }
|
||||
|
||||
virtual void writeAttributes(DataOutputStream *, UINT numAttrs);
|
||||
|
||||
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
|
||||
|
||||
bool enchantItem(shared_ptr<ItemInstance> item);
|
||||
};
|
||||
Reference in New Issue
Block a user