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26
Minecraft.Client/Common/DLC/DLCFile.cpp
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26
Minecraft.Client/Common/DLC/DLCFile.cpp
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#include "stdafx.h"
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#include "DLCFile.h"
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DLCFile::DLCFile(DLCManager::EDLCType type, const wstring &path)
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{
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m_type = type;
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m_path = path;
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// store the id
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bool dlcSkin = path.substr(0,3).compare(L"dlc") == 0;
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if(dlcSkin)
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{
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wstring skinValue = path.substr(7,path.size());
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skinValue = skinValue.substr(0,skinValue.find_first_of(L'.'));
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std::wstringstream ss;
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ss << std::dec << skinValue.c_str();
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ss >> m_dwSkinId;
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m_dwSkinId = MAKE_SKIN_BITMASK(true, m_dwSkinId);
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}
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else
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{
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m_dwSkinId=0;
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}
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}
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